First check-in of new image view
Maintain zoom levels between images
Reduce logging noise
Sort HUDs out
Re-enable star profiles
Fix selection dragging
Fix window load display problem, implement -zoomToFit: and -zoomToActualSize:
Lose redundant imageProperties: param
More drawing fixes, using CATiledLayer seems o make the layer passed to -drawLayer:inContext: more consistent
More drawing fixes, use CGContextGetClipBoundingBox to get the area to draw
Fix problems with dragging selection
Zoom to fit when toggling scale subframe mode
No longer configure for the current camera controller in -windowDidLoad
Reduce logging noise
Redraw layer when image set to nil
Match background colour between library and image view
Add gradient background to image view