Added Personnel.save, using EPS
Util: Added toInt, toBigDecimal
PersonnelLogic: now uses EPS saving, and moved to db.Personnel
OrderLogic: Panel now refreshes every 3 seconds (temporarily)
EnhancedPreparedStatement: Now tells you the param given, if wrong
This branch replaces the addSquadPicker branch which became unusable due
to a bug.
Squads, SquadLogic: Changed the way squads are saved.
Now uses enhancedPreparedStatment
AssignPanel: Added methods to enable and disable buttons
SquadLogic: AssignPanel Buttons are no longer enabled when they
shouldn't be and vice versa.
SquadLogic: Fixed buttons would be enabled when looking at the tab a
second time.
SquadLogic: Only add button is on by default
AssignPanel: Added button changing state functions
SquadLogic: Changed the way the sub Panel buttons work
The buttons now work properly
AssignPanel: Changed the way the methods for selecting the buttons work.
They now take a boolean.
CommnderPicker: Added class for picking a commander
Squads: Add picker for the commander
EnhancedPreparedStatement: update() now throws integrity failures
Added /images/ico64px.png
VehicleLogic now uses EPS for saving, and handles integrity violations.