Mage: Water Elemental Freeze no longer works on bosses.

Also remove the ``Full Rotation'' option that was there for debugging
purposes only.
Mage: Frost Bomb duration changes, and add simple Frost AoE rotation.
Druid: Update to feral action list from SimC:sc_druid.cpp (r15826).
Shaman: Update elemental action list to SimC:sc_shaman.cpp (r15825).
Monk: Update to WW action list from SimC:sc_monk.cpp (r15824).
Monk: Suggest Nimble Brew to break stun/fear/root effects.
Monk: Slightly DRYer script code.
Monk: For Brewmasters, only Purify Stagger if Elusive Brew isn't active.

Also split out the Purifying Brew logic into a separate function to for
readability.
Monk: By default, pool energy as a brewmaster for survival abilities.

Add a new checkbox for "aggressive Jabbing", off by default, that has the
old behavior of suggesting Jab or SCK as long as there is enough energy.
The new default behavior is to pool energy and only Jab/SCK to prevent
capping energy.  This always leaves enough energy for using Expel Harm or
Healing Sphere on demand.
Monk: Update WW action list to SimC:sc_monk.cpp (r15857).