Initial commit.
README.md added.
Minor update.
Minor modifications.
Curl calculation improved.
Radius value changed.
README.md modified.
CurlMesh rewritten.
More proper curl positioning implemented.
Normal calculation and basic lightning added.
Comments added.
A little bit more user friendly UI implemented.
Added semi transparency to Bitmap borders.
Lightning values changed --> we really don't need else than diffuse
component.
Pointer following improved. It's quite close to perfect now.
Unnecessary check removed.
No more indices --> we can draw mesh using vertices only.
Simple soft shadow added.
Lightning removed --> done with colors only. Back facing texture alpha
blending added.
Added square root for light/color density calculation.