Fixed SetCard matching algorithm, as I misinterpreted the game's match rules.  Previous implementation gave a match is ANY of the four conditions were met, instead of requiring that ALL of the four conditions be met.
Added new generic CardGameViewController as well as views for PlayingCard (copied from class demo) and a CollectionViewCell for PlayingCard collection.
Created the storyboard for the elements of this assignment.
Added subclass view controllers for Matchismo and Set.
Added additional connections to the storyboard.
Fixed connections associated with PlayingCardView
initial refactoriing of MachismoSet to support graphical cards and graphical status.  Matchismo working as it was in MatchismoSet (however, still need to improve card flipping mechanic to show both cards flipped up, even if they don't match...i.e. flip non-matching cards over when player selects 3rd card).  Set storyboard complete, but no functionality for game completed.