Stylistic fixing of code

Adding spaces to function arguments, deleting newlines, that sort of
thing
Cleanup of file structure

Moving all sorts of things around
README

Updated the README and got rid of the old class-related ones
Stylistic fixing of code

Adding spaces to function arguments, deleting newlines, that sort of
thing
Cleanup of file structure

Moving all sorts of things around
README

Updated the README and got rid of the old class-related ones
Deleting old stuff

I'm pretty sure this code was a mistake when I committed it. God damn I
had no fucking idea how to use git then...
Moved edge detection code into separate source file

Easier to deal with this way
make clean deletes stray image files
Stylistic cleanup of source files

geometry.{cpp,h}
parse.{cpp,h}
light.{cpp,h}
Renamed header files with uppercase in them
Refactored box.{cpp,h}
Stylistic things in raytrace.{cpp,h}
Merge branch 'refactor' of github.com:neunenak/Raytracer into refactor

Conflicts:
	Makefile
	main.cpp
Forgot to add edge_detection.o
Refactoring raytrace.cpp

Doing a bunch of things - code formatting cleanup, newline deletion,
etc. Also removed bounceCount as a global variable and instead
pass it along with the recursive calls to shootObjectRay to make
it a bit more functional.
More cleanup in main.cpp
Put all settings into separate data structure

Introduce a new class RenderSettings that contains all the render
options, to avoid having to have a bunch of separately-named extern'd
bool flags all over the code.
made parse() take const char * argument
Whoops this wasn't a typo after all, it's 're-rendered' :\