initial
does check for function die
changes player die function to hurt function
adds animation
flipped arrow
starts work on limited arrows
Merge remote-tracking branch 'upstream/master' into bow-arrow
arrows
finishes
make character map alphabetical
sped up bow
update cityscape
adds sparkles
positions and spritesheets
consolidated some of the rangedWeapon code
Merge pull request #1441 from edisonout/sparkles

Update splash - now with sparkles
Merge pull request #1421 from CalebJohn/kill-floor

Killing floor
Merge pull request #1424 from CalebJohn/bow-arrow

Bow and arrow
fixes weapons
Merge pull request #1442 from CalebJohn/weapon-fix

Melee Weapons no longer crash