cp
cp
cp
trying out PortAudio; having playing sine all in C

Before we were trying to use OpenAL like YampaSynth, but I've heard the
OpenAL API is too complex and it doesn't support low-latency well.

I tried to use the existing (very early version) Haskell bindings to
PortAudio but I get a mysterious segfaults everytime I do anything
with PortAudio blocking IO if I'm compiling with ghc; oddly runghc works!
It's very weird and I can't figure it out.  Yes I tried compiling
with and without passing -threaded to ghc.

After this commit we'll trying to break the monolithic C here apart and
try to actually stream data from Haskell.
Merge branch 'master' of github.com:dancor/dynmus

Conflicts:
	dynmus.cabal
	src/Main.hs
kill previous PlaySignal.hs