More Implementations

Added a temporary Entity, mob, and player class
Added a mob loader
Can now select through different mobs.
Added a new function that orders the player and the mobs based on their
speed.
Need to be implemented: damage to the target selected
Entity
More implementations for battle engine

Can now show text as images into the window.
It is also input event driven, so it will only move to the next text
after pressing enter or z.
Will quit after death or end after killing all of the mobs/enemies.
Bug fix: can now run

fixed a bug where you can't move the keys after choosing to fight.
More Implementations

Added Magic and items into the battle options.
Run should now be fully functional.
Still need to implement monster attacking after failing a run.
changed the init to include timer and audio