Fix fallback in NodeRestartJobsQueue removeRestartJob()
Correct selection %s on friends/strangers pages

Prevent false visual warning about high selection rates causing backoff by including both opennet and darknet peer data in the totalSelectionRate.
Locking fix / minor optimisation: Call getNumberOfConnectedPeersToAim outside of locks, and cache it within methods where possible.
Delete unused methods.
Locking fixes: Synchronize on getting myPeers etc.
Low risk locking fixes for PeerManager (called only by freenet/node/simulator, always called by a thread main method etc).
Higher risk locking fixes for PeerManager. Everything that uses myPeers should now use synchronized(this). Even though we do copy-on-write, it's still not okay to access it without locking.
Locking fix: BlockOfferList should lock FailureTable since it needs to remove itself.
Use logging infrastructure (trivial optimisation)
Synchronization fix
Run ARK inserter update off-thread.
Cleanup concurrency issues in IP address detection code: Separate callback and non-callback getAddress()'es.
Check the order, so avoid bogus calls to redetectAddresses(), and cleanup code.
Delete bogus comment.
These methods should be synchronized, their parents are already.
size() should be synchronized.
Doh, missed these. Thanks Eleriseth!
Use for(:) loop instead of Iterator

Syntactic sugar only.
When formatting SEP-separated list, remove SEP out of loop
decipherFromSeqnum: Don't touch buf contents, avoid unnecessary copies