[STABLE] Menu Updates

Many updates to the interface have been done and a lot of states are
being completed. Pause menu is done, level select menu is almost done
(just a few loose ends that need to be tied off to make user friendly
and avoid error in most cases) and navigation seems pretty fledged out.
Also, when mario dies, there is now an indicator to show the player what
to do after they are dead. Mario also can be hurt if he is big and will
shrink like normal. Flashing animation indicates that he has been hurt
and is given about ~2 seconds to get back in the game and avoid enemies
once more.