Add force-move
new map: expansion of east vs. west redux
update & rename east vs. west; made expanded ver.
removed old version of east vs. west
updated 2 maps to allow for fewer players
updated & renamed rock_canyon. && Fewer players.
fixed map: the_hourglass. Creeps & biolab problems.
dd: changed to 1vs1. dd+: added more land
fix bialystok map--removed viceroids. && renamed.
don't auto-target unarmed buildings in ra mod
fixed GPS dot shadow remapping, closes #3319
removed hard-coded GPS dot upscaling

please create a bigger sprite instead
PNGs are not artsrc
this is not the repository for the open-ra.org website
Replaces BeamRadius with BeamWidth.

Allows for more fine-grained control over laserbeam width.
Changes name of LaserZap Explosion trait to HitAnim.

Additionally sets default HitAnim to null instead of "laserfire", to avoid crashes when neither a custom HitAnim nor laserfire anim are present.
Fixes issue #2216 InstallShield .Z package decompression
Merge pull request #3339 from reaperrr/laserzap

LaserZap improvements rev.2
Merge pull request #3338 from Mailaender/gps-dots

Added GPS dot shadows again and removed pixelation
Merge pull request #3312 from ScottNZ/forcemove

Add force-move