LOTS OF FIXES

- Reworked the AMF
- Corruption now ONLY uses legitimate world ticks.
- Gift kills itself after use.
- Moved worldhelper to the core.
- Moved updater to the core.
- WS now uses BlockRegistry to register blocks.
- Ejecting items through reflectionhelper no longer causes duplication.
- Created IEnergySink. Conduits now push energy into tiles with this
interface.
- Fixed seeing peripheral.
- Removed dead combustible lemon code
- Fixup for APU
- Fixup for AOP
- Fixup for AF
- Fixup for CEC
- Fixup for DED
- Fixup for Fracker
- Fixup for InvLinker
- Fixup for ID
- Fixup for MMD
- Fixup for PC
- Fixup for Repairer
- Fixup for turret
- Fixup for WM
- New texture for power conduit (needs to shrink render box, but I don't
remember how to do that)
- Turrets now require energy to operate (The arrows must come from
somewhere... but this means that we are going to have to create a new
block called the dark energy fabricator which creates items from energy)
- Repairer now requires insane amounts of energy.
- MMD now requires insane amounts of energy.
- AFD now requires energy