Update pipe contents localization
Make Plugs more visible in hand
Make pipes with solid end consistant
Fix Laser's hasWork trigger
Reworked Iron Engine Heat Mechanics

They cool down much faster, but use Coolant while doing so.
Additionally, they are affected by Biome temperature. Expect to need
more water/better Coolant in a desert for optimal operation. Ice Blocks
are also recommended.
Limit Coolant per tick rather Cooling per tick

Makes better Coolants more desirable because they can cool faster.
Flood Gate shouldn't put water in the Nether
Added a BuildCraftCore config option for color-blind mode.
Added alternate textures for Diamond pipe interface and the green side of diamond
Move implementation of IInventory from TileEngine to new abstract class TileEngineWithInventory.
This will effectivly remove IInventory from redstone engines.
Fixes #1180
Working out the kinks
Possible fix for #1182
Make Tanks emit light if the Fluid glows
Clean up Obsidian Pipe code
Fix for updated MCP names
Add tooltips to all the Pipes
Fix possible NPE in TankManager
Cleaned up IMC code
Merge pull request #1199 from ddoggy99/master

Cleaned up IMC code
Engines should prefer facing pipes on placement
Added Mining Config Options

Config options added:
* Mining Cost Multiplier, scales power usage of both Quarry and Mining
Well
* Max Depth, limited Quarry/Well to a certain depth below the block
* One Time Use Quarries, Quarry doesn't drop an item when broken, get it
right the first time (defaults to false)