Adding range setting for tilt and swing, etc.

Adding IR toggle option because it can interfere with gyro input
Separating acc and gyro range

because it should sometimes be different
Adding deceleration after acceleration to force

because it's expected by some programs
Improving gyro cursor accuracy

IR is hidden at < -0.25 and > 0.25 when gyro input is active because the horizontal cursor is disrupted by IR

Pitch is calculated from IR when gyro input is active because a vertical cursor will sometimes drift to center without pitch

Separating IR and gyro sensitivity because that allow more precise control

Adding fast gyro modifier to cursor input
Emulating acc g-forces from gyro values, etc.

because that's expected by some programs

Adding option to settle gyro if the Wiimote has been still for a while

Adding manual control of the fast gyro mode because it increase control precision

Adding IR hide modifier because it's useful with gyro input
Adding toggle keys for binary settings