Added some more debug and testing code to game.py (this will be removed once all states have been made and tested in the view), created the PlayerChoice view handler in js.
Added waitingForPCard view state handler. There is a lot of repeated code between all of these functions, it could be probably boiled into one function that would use a variable of the state +ajax to select and add classes and such. But then readability would be poor, so we'll keep it this way
Added my thoughts on the HAL view state handler, we're basically going to need to define a sequence of actions the view can follow to animate what happened on the server side (like card swaps and such), also added in draw2PlayerState view handler, but this might need some additional work due to the nature of the draw2 stuff.
Merge pull request #9 from EJEHardenberg/gameRender

Game render