Workaround for some problems due to UITextField of CCEditBoxImplIOS is attached as a view above OpenGL view. It has a topmost touch priority higher than any other CCNode objects, and also cannot be veiled by any other CCNode objects.
In this change, UITextField is visible only when the CCEditBox is in edit mode. And in non-edit mode, UITextField is hidden and CCLabelTTF is shown instead with all same attributes at the same place.
Comment out 'setVisible()'
Merge pull request #2155 from minggo/iss1803-spritetest-lua

refactor lua test cases
fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script.
Merge pull request #2156 from dumganhar/iss1830-jsb-utf8

fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script.
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
Merge pull request #2160 from CocosRobot/updategeneratedsubmodule_1363231211

cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
Merge branch 'master' of https://github.com/neokim/cocos2d-x into ios-editbox
issue #1803:handle onExit event to release resources
fixed #1825:  The default color of text on CCEditBox is WHITE now. Fixed issues for CCEditBox of  MAC port.
issue #1803:add SpriteOffsetAnchorSkewScale
fixed #1825: Fixing compilation errors for CCEditBox of win32 port.
Merge pull request #2161 from dumganhar/iss1825-ios-editbox

fixed #1825: Using CCLabelTTF to show text for CCEditBox of iOS port.
Update AUTHORS
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale
issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale
issue #1803:add SpriteOffsetAnchorFlip
Merge https://github.com/cocos2d/cocos2d-x into iss1803-spritetest-lua