Import 'Engine' code from http://graphics.stanford.edu/~mdfisher/BaseCode.html
Add 'Context' class, draw d3d9 callback statistics overlay
Add .gitignore
Remove Context::ReportDrawCallbackStatistics method
Modify d3d9Callback.vcxproj, build with lua
Rename project
Rename user macros
Update .gitignore
Modify Context, add lua_State *state member field
Modify Context, add device member field
Output .x file
Add Context::sceneCount member field
Merge branch 'develop' into output_x_file
Add scene count prefix to save filename
Output Frame with name
Link with d3dx9.lib
Output x file per scene, instead of per object
Add D3D9Util.h
Merge branch 'develop' into output_x_file
Modify D3D9Util::GetFVFString, remove prefix string "D3DFVF_"