first commit
bootstrapping 'pl' with shared code from 8ball
simplify fpsLogger
adding ex and gfx
adding retained api
standardizing on lowercase names
moved everything into src directory
ex: make default fps a const
gfx: tweaks to var definitions
stage: should not update child size
text: enable caching by default -> a lot faster
adding new properties to text…with warning
multiline is opt-in
element: added clearCache method
fpsLogger: a lot tighter
element: rename clearCache to invalidateDraw
gfx: added setTransform taking a goog.graphics.AffineTransform
element: added transform support
examples!
tileLayer: math is more simple, with no iOS errors