Add class to detect whether we're in various runtime environments
Copy over PlatformModeDetector from ReactiveUI and clean it up
WIP
Add Portable and Fx45 versions of project
Merge branch 'master' into mode-selektor
Include PlatformModeDetector in Windows stuff
Merge pull request #3 from xpaulbettsx/mode-selektor

Add class to detect whether we're in various runtime environments
Merge remote-tracking branch 'origin/master' into bitmaps

Conflicts:
	Splat-VisualStudio.sln
	Splat/Splat-Net45.csproj
	Splat/Splat-NetCore45.csproj
	Splat/Splat-Portable.csproj
	Splat/Splat-monoandroid.csproj
	Splat/Splat-monotouch.csproj
	Splat/Splat-wp8.csproj