* Fixed warnings in VS2012: C4018 (signed/unsigned mismatch) and C4244 (conversion from 'double' to 'float').
- Reverted modification. See below.

> @@ -301,7 +301,8 @@ void UIListView::removeLastItem()
>
>  UIWidget* UIListView::getItem(unsigned int index)
>  {
> -    if ((int)index < 0 || index >= _items->count())
> +    // @todo Signed/unsigned mishmash. Index is must be unsigned int always. Yes?
> +    if ( ((int)index < 0) || ((int)index >= _items->count()) )

May be we should change the type of parameter.
So could you please revert the modification of this file?
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Fix typos
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
- Corrected CC_DISALLOW_COPY_AND_ASSIGN.
use size_t instead of long in Array
issue #3309:Add some deprecated functions and classes to support master cocostudio lua bindings
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
issue #2771: add condition test to updatePhysicsTransform
Merge pull request #4416 from minggo/change-long

[ci skip]use size_t instead of long in Array
Merge pull request #4419 from boyu0/iss2771_physical_fix_update_physics_transform

[ci skip]issue #2771: add condition test to updatePhysicsTransform
Merge pull request #4409 from mlepage/develop

[ci skip]Fix typos
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN

[ci skip]Corrected "disallow copy and assign"
issue #3309:Modify some deprecated cpp files and lua files
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
Merge pull request #4430 from samuele3hu/developDeprecated

[ci skip]issue #3309:Add some deprecated functions and classes to support maser cocostudio lua bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #4431 from CocosRobot/updategeneratedsubmodule_1386143261

[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
Merge branch 'develop' into newRenderer