pointers to game functions removed, now device use function defined in Game.cpp
Game.h cleaned, Game.cpp now defines lua game functions
CE_EXPORT macro defined for exporting symbols, luaopen_libcrownlua exported
target name is always libcrownlua
crownlua linked to executable
Device binds exported
luajit-5.1 renamed to lua51 in windows
...according to last commit
luajit-5.1 dll changed to lua51
Do not copy game library
Merge branch 'master' into win-port
third/win64 fixed
cmake files cleaned and fixed
cmake file cleaned and fixed
message and script tests disabled
is_absolute_path and is_root_path fixed