More work on the texture manager & texture list management
Adding large address awareness to windows flags
More disk cache and graphics texture list work
Adding disk cache code file (no notable code yet)
We shouldn't include graphics if USE_GRAPHICS is not defined
Crash handling on Unix/Linux with backtrace information
Crash handling on Unix/Linux with backtrace information
Merge branch 'jonas' of github.com:JonasT/Blitwizard into jonas
Adding SIGBUS to handling
Starting windows crash handling
Windows backtrace code!
Some work on the disk cache implementation
Update on docs and disk cache code
Various build fixes for disk cache code
Laying out the texture manager api
Starting texture manager code
More work on graphics api restructuring
Writing more of the 2d sprite api
More refactoring, adaptions, code for new graphics system
More work on redesigning the graphics system