Added class-level documentation to most hpp files.
fixed #7, (close enough) fixed minor grammatical issue
fixed glm swizzling issue
compatibility with OpenGL 2.1 Nouveau drivers
mv Triangle.struct, improved camera controls for #5
completed pitch/yaw/roll camera controls for #5
fixed bug with yawing camera around (0, 0, 1)
added constraints for pitch and roll for #5
fixed #21
unordered_multimap => 5-6x improvement in FPS, fixed #19
updated script, cleaned up program caching/mapping code
fixed segfault
#22 no longer crashes, but only one type shows up
further debugging and diagnostics for #22
better FPS and rendering time reports
IndexBuffer support for Quads for #20
more support for GL_QUADS
better and less status messages
switched to GL_QUADS for cubes, 12% speedup
lowered number of generated cubes