Replace the player attribute with a list of players
Fix parts of GameLogic
Add the player ID to all player transforms
Add the command issuing player as an attribute to State-/EndCommand
Track individual game states per player
Bind all UI commands to the player ID
Fix the WorldAdapter
Fix using items
Update the enemy moving strategies for multiple players
Move errors around in Canvas
Add a transform to add players to the world
Load world on game load
Fix remaining errors
Fix NPE
Fix class cast error
Create new player states when players join
Do not pulse the game logic until it is started
Remove default player
Fix comment
Fix coding style