Fix for minecart naming
Updated changelog for 5.7.3.
Cleaned up pom.xml.
[maven-release-plugin] prepare release 5.7.3
[maven-release-plugin] prepare for next development iteration
Fix infinite durability.
For whatever reason, the Bukkit API thinks that 'Durability" and "Damage"
are synonymous.
Allow cow milking in no-build areas
Fix one last witherskull/fireball conflict
Respect LIGHTER flag for ignition build checks
Improved lighter handling.
Remove duplicate check. (derp)
Don't ignore canceled air right click events.
Apparently Bukkit pre-cancels them even if they would do something.
Fix explosion check order
If the explosion is blocked and the block damage is also blocked, it's necessary to block the explosion (which includes the damage) instead of just the block damage.
Fix other explosion flag only clearing blocklist
Apply other-explosion flag to entity damage as well.
Add fishing to xp blocker.
Fixes heal flag bugs when player.maxHealth > 20

With the new Bukkit Changes the Player Health can be above 20, this fixes the magic number by using the now built in Bukkit functionality.

Examples of this bug were Health jumping to 1/20 hearts when having a heal-amount: -1
Fixed a few movement flag related issues.
WG no longer prefixes greeting/farewell flags with '**', allowing people to customize the message.
(Adding &c** to the beginning of the message will give previous behavior)
Removed the "game mode locked" message since it returns false gamemodes when being called inside a player move event.