Added directions and states for monsters
modifying things to make it possible to render taking care of is the monster is alive (spawned) or not
modifying things to make it possible to render taking care of is the monster is alive (spawned) or not
Merge branch 'monster_spawn' of https://github.com/darak1313/The-Legend-of-Zelda into monster_spawn
modifying again the permissions
link attacking but not playing sounds
quitamos newline
Merge branch 'monster_spawn'

Conflicts:
	cBicho.cpp