ramp bug for alpha ramps of type 1,2,3,4 wire fixed (e.g. Lost In Space)

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@574 14438d79-0ffd-4333-8ae7-ea2bdd901387
use only one vertex buffer for all balls

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@575 14438d79-0ffd-4333-8ae7-ea2bdd901387
rename local and class vertex variables to not confuse the compiler

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@576 14438d79-0ffd-4333-8ae7-ea2bdd901387
fixed ball rendering/releasing vertex buffer and fixed some uninitialized variables

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@577 14438d79-0ffd-4333-8ae7-ea2bdd901387