Made build script work for me.
Fixed it, and deleted exes.
Fixed it up so its not crap.
Fixed, it was a problem with GOBIN being set.
Reverted a bunch of stuff.
Trying to get it exactly the same as before.
Justin hates blank lines.
Merge pull request #99 from crazy2be/fix-build-script

Made build script work for me.
Clean up Player code a bit, make generic Entity interface.
Attempting to refactor client management logic out of World and into a new object called Game.
Game/World model is mostly working now, but still a lot of polish to do.
A bunch of cleanup, connection errors are now handled properly.
Finally able to delet most of world.go.
Broken state of implemening Invenories.
Thread safe connections.
Infinite loop repaired
Attempt to make client forget about the world.
Fixed connection race condition dead lock.
Thread safe disconnections
Remove the player from the world when disconnected
Broadcast when entities are added / removed