prepare to merge: gpu: ion: Do fallback when allocating large sizes
gpu: ion: Do fallback when allocating large sizes

The preferred allocation of memory for kernel data structures in
ION is to use kmalloc. This is mainly for performance reasons. However,
we are not guaranteed to be able to allocate large sizes. So to keep
the code performing well and at the same time allow for larger allocations,
implement a fallback mechanism for allocation of memory for ION kernel data
structures.

CRs-Fixed: 488521
Change-Id: I8c6a13ad74cce69f590920d28c01a58f7a540fd2
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
[Resolved merge conflict]
Signed-off-by: Chintan Pandya <cpandya@codeaurora.org>
gpu: ion: enable the kmalloc heap

There are some Ion clients who would like to use the kmalloc
heap. Enable it.

Change-Id: Ie818be9e1211d52d489ad2cb63d94e2fddfc0f01
Signed-off-by: Mitchel Humpherys <mitchelh@codeaurora.org>
ion: Update ION_SECURE and ION_FORCE_CONTIGUOUS flags

Rename ION_SECURE and ION_FORCE CONTIGUOUS to ION_FLAG_SECURE
and ION_FLAG_FORCE_CONTIGUOUS respectively, but leave the old
ones intact for backwards compatability.

Change-Id: I31ee3088ed202f60e14c10ac66d775c64c01c4e3
Signed-off-by: Adrian Alexei <aalexei@codeaurora.org>
msm: kgsl: Add CP_WAIT_FOR_IDLE packet before updating timestamp

HW workaround to resolve MMU pagefault caused by memory
freeing early before GPU completes it.

This is race condition where timestamp is getting updated
and the event handler runs before the GPU actually got done
with the timestamp, hence freeing the buffer early while GPU
still not completed with it.

CRs-Fixed: 469194
Signed-off-by: Anshuman Dani <adani@codeaurora.org>

Conflicts:

	drivers/gpu/msm/adreno_ringbuffer.c

Change-Id: I6d338d7dca680f57f2c39ed5a14381b261bf8bce
Signed-off-by: Anshuman Dani <adani@codeaurora.org>
msm: kgsl: Fault tolernace for context with pagefault

If pagefault happened in same global timestamp
as the hang do not attempt replay for fault tolerance.
This is an improvement from previous policy of not
attempting fault tolerance for the context
with pagefault.

CRs-Fixed: 469807
Change-Id: Idc9512b9fab3c9a2bf0b33a7e06f3070075427ba
Signed-off-by: Tarun Karra <tkarra@codeaurora.org>
msm: kgsl: Allocate space in ringbuffer for EOF commands

When userspace passes end of frame (EOF) flag, ringbuffer is
inserted with EOF marker commands. Allocate ringbuffer space
for EOF marker commands.

CRs-Fixed: 469807
Change-Id: I7de8d1b81d358a8d8753ac84fbdceddad27bb17d
Signed-off-by: Tarun Karra <tkarra@codeaurora.org>
msm: kgsl: Add barriers to GPU fault tolerance memory reads

In GPU fault tolerance When reading from memstore add
memory barriers. This ensures memstore reads are
completed and makes GPU fault tolerance code robust.

CRs-Fixed: 469807
Change-Id: Iefb950ae2647eb8ae16bfb9a8d7ee9885636d920
Signed-off-by: Tarun Karra <tkarra@codeaurora.org>
msm: kgsl: Prevent fault tolerance memory free twice

There is a possibility of fault tolerance data to be freed twice
if fault tolerance fails. Do not free the data when the data allocation
fails, take the decision to free the data only at the end of
fault tolerance.

CRs-Fixed: 469807
Change-Id: Ifcc9a75e70440be6471b32d8413f4faa01a9ee47
Signed-off-by: Tarun Karra <tkarra@codeaurora.org>
msm: kgsl: Don't do intensive memory recovery when allocating big pages

We don't want to incur too much overhead when allocating big pages so don't attempt to retry, perform reclaim, or run memory compaction on high-order allocations. Change-Id: Ic0dedbadb354c6faea34abec36aee268ac0f2c34 Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Hareesh Gundu <hareeshg@codeaurora.org>
msm: kgsl: Insert kgsl idle for iommu-v1 when pagetables are changed.

An idle is needed for iommu-v1 before programming both tlb registers
and the pagetable register. Without this idle faults are observed on
2D core because a process uses another processes pagetable.

Change-Id: Ief14cd79b8e7ffaed413da49dc4b9e8416233186
Signed-off-by: Hareesh Gundu <hareeshg@codeaurora.org>
msm: kgsl: Don't access context memory after it's freed

Context memory was potentially accessed after being freed. Fix this
by incrementing the context's refcount at strategic places.

Change-Id: I31049bdd3eb9ac52160ca593619fcc8a32d4ddee
Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>
msm: kgsl: Add NULL check for next_event hook

KGSL driver needs to check that the function pointer
is not NULL before calling the hook. next_event
is an optional function not implemented by the 2d
core. This fix ensures that optional and unimplemented
function will not invoked by the driver.

Change-Id: I687b028260e3ec304d973c6a5bded0a8fdbfb73b
Signed-off-by: Hareesh Gundu <hareeshg@codeaurora.org>
msm: kgsl: Don't consider active count if not in active state

Don't consider active_cnt variable if not already in ACTIVE state.
The active count variable does not necessarily exactly indicate the
number of open handles to GPU for switching power state. Hence,
only wait for active count to reach zero before switching to SUSPEND
state if, the current state is ACTIVE.

CRs-fixed: 483154
Change-Id: Ie025a1873cfb9237bdfba89204f4c2116549eba4
Signed-off-by: Harsh Vardhan Dwivedi <hdwivedi@codeaurora.org>
msm: kgsl: Protect the mem_entry list during deletion

Use the spinlock to prevent corruption of the mem_entry list during
deletion. Otherwise the mem_entry list may be modified by another
thread at the same time resulting in memory corruption.

Change-Id: I5728a8b925753d5fda82413615e5ebaf0366dfd8
CRs-fixed: 489224
Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>
msm: kgsl: Submit a draw command on resume

For A305, submit an extra draw command while resuming the GPU from
SLUMBER state. This fixes corruption seen when the screen is
turned on.

Change-Id: Iafed90b617b0a700ac3f2afcb6d9ecadca590914
Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>
msm: kgsl: Always resume the GPU regardless of its state

Make sure we resume the GPU regardless of its current
state. If the device is not in suspend state restart the
device and  print an error message.

Change-Id: I9e71cbe27d360dc06513c54f3a734aaea5b10d2b
Signed-off-by: Suman Tatiraju <sumant@codeaurora.org>
msm: kgsl: Remove extra call to sync_fence_put()

sync_fence_put is called twice and cause NULL pointer dereference.

Change-Id: Ia29e676af28d9040d1ba1ee8669f1306cc8b4035
Signed-off-by: Alex Wong <waiw@codeaurora.org>
msm: kgsl: generate descriptive names for kgsl-timeline

Generate names for kgsl-timelines using the following format:
<device>-<thread name>(<tid>)-<proc name>(<pid>)-<context id>

This makes it possible to identify the context of a timeline in the
sync dump, which makes it much easier to identify which context has
a GPU timeout.

Change-Id: I0ce0614a53a93fd81094d92c9bef7053e6d416d2
Git-commit: e3348f389f715cb2143a708ec6796d3f65e03821
Git-repo: https://www.codeaurora.org/gitweb/quic/la/?p=kernel/msm.git
Signed-off-by: Fred Fettinger <fred.fettinger@motorola.com>
Signed-off-by: Harsh Vardhan Dwivedi <hdwivedi@codeaurora.org>
msm: kgsl: show timestamp in sync dump

Improve the debug information printed for kgsl points and timelines.

kgsl_sync_pt_value_str:
  - show timestamp passed to kgsl_add_fence_event()
kgsl_sync_timeline_value_str:
  - show most recent timestamp passed to kgsl_sync_timeline_signal()
  - show last retired timestamp according to kgsl_sync_get_timestamp()

Change-Id: I93fe408b06de054b11e05784cd7175ed3fcb76ad
Git-commit: 595e213985f63d6aa484c966a4f4a710b31ca209
Git-repo: https://www.codeaurora.org/gitweb/quic/la/?p=kernel/msm.git
Signed-off-by: Fred Fettinger <fred.fettinger@motorola.com>
Signed-off-by: Harsh Vardhan Dwivedi <hdwivedi@codeaurora.org>