reorder map id definition + z position + only one duration
Tenim en compte l'escalat ara al rectangle de colisio, abans sortia malament.
Arreglo el quadrat de col.lisió finalment
Merge branch 'master' of https://github.com/ebroto/MVJ2D
Merge branch 'master' of http://github.com/marcelgozalbo/MVJ2D
walkability
Merge branch 'master' of https://github.com/ebroto/MVJ2D
add character and enemy
Animacions jugador
Merge branch 'master' of https://github.com/roig/MVJ2D
++
cFont + globals + control limits + debug: draw player position + rect string repr
++ ; hem de parlar com aplicar l'escalat a posicions i velocitats

de moment he creat SetAbsolutePosition i GetAbsolutePosition i he multiplicat a pincho les velocitats
Adjusting the volume music in pause state.