Created class for a tunnel.
Created class for a single tunnel hole.
Implemented method to initiate the creation of a tunnel in robotzData
from arbitrary coordinates.
Javadoc.
Modified method createTunnel to accept a double[][] array.
Changed constructor to accept a double[] array as parameter.
Changed call to Arena constructor.
made class GameConfig public.
Modified Ctor to work with a GameConfig-Object.
Changed Constructor to work with a GameConfig-object.
Created method parseFreeSlots() to spot free slots in the gameboard for
potential tunnel holes and add the respective coordinates to an
ArrayList<String>.
updated setupGame to consider the number of the current line.
Written first methods for teleporting the player - check if player has
reached a tunnel and getting the coordinates for the entryhole and
exithole.
Included new methods for getting the tunnels on the gameboard.
created methods for drawing a tunnel, consisting of two separate tunnel
holes.
test arena.
included methods to create tunnel holes at arbitrary coordinates.
implemented generating of a list for all possible slots on the gameboard
where a tunnel hole could spawn.
added new arena config-file.
modified initialization of gameboard and included tunnel spawning.