Bug fixes

- Fixed doors (most of them)
Added doors.txt and doorsTest.txt

These files tell the server which doors to load.
Multiple changes

- Added sound effects
- Added SoundPlayer.java
- Changed sound packet to support new SoundPlayer
- Removed all references of a buggy Packet 174
- The sound of a chicken dying now plays upon login
- Changed Linux command line launcher to actually work properly
Multiple changes 2: change harder

- Added music
- Turned on debug mode
- Enabled some commands
- Modified the custom sound packet
- Coded AreaMusic.java to play music in certain areas
- Added a line to Server.java which initializes AreaMusic.java
	modified:   Server/compile.bat
	modified:   Server/data/characters/chins.txt
	modified:   Server/src/server/model/npcs/NPCHandler.java
	modified:   Server/src/server/model/players/Client.java
	modified:   Server/src/server/model/players/Player.java
	modified:   Server/src/server/model/players/packets/Commands.java
	modified:   Server/src/server/yolo/Logger.java
Yeah
Merge branch 'master' of git://github.com/Figglewatts/yoloscape into Figglewatts-master

Conflicts:
	Client/bin/client.class
	Server/bin/server/Config.class
	Server/bin/server/Server.class
	Server/bin/server/ServerStart$1.class
	Server/bin/server/ServerStart.class
	Server/bin/server/model/players/Client$1.class
	Server/bin/server/model/players/Client.class
	Server/bin/server/model/players/CombatAssistant.class
	Server/bin/server/model/players/PlayerAssistant.class
	Server/bin/server/model/players/PlayerHandler.class
	Server/bin/server/model/players/packets/ChangeRegions.class
	Server/bin/server/model/players/packets/ClickNPC.class
	Server/bin/server/model/players/packets/ClickObject.class
	Server/bin/server/model/players/packets/Commands.class
	Server/bin/server/model/players/packets/Trade.class
	Server/bin/server/model/players/packets/Walking.class
	Server/bin/server/world/ObjectHandler.class
	Server/data/characters/chins.txt
	Server/data/characters/figglewatts.txt
	Server/src/server/Config.java