Update project_setup.bat
[mr2825] Fix hunter traps visibility, related to #1362
[mr2826] Fix auto off player's PvP flag in hostile areas
[mr2827] Implement not triggerred spell casts on spell:finish and SPELL_LINKED_TYPE_NOT_TRIGGERED for linked spells
[mr2828] Use not triggered spells for Will of the Forsaken and PvP Trinket common CD, close #300
[mr2829] Dungeon Finder: fix double addition for group leader and some code style. close #1365
[mr2830] Added check in Group::AddMember() for not to add the same player twice
forgotten storage, close #1366
[mr2831] Fix EventAI ACTION_T_FORCE_DESPAWN

if script in EventAI have ForceDespawn with 0 value, and have some other action, other action don't work because creature despawned at once. example - quest 13666
[mr2832] Fix pet moving after owner's COMMAND_STAY
[mr2833] Update recast/detour to revision 351

Also removed RecastDemo, any way not used. If you need demo, download it by himself from http://code.google.com/p/recastnavigation/
[mr2834] Tune Recast & Detour

Based on CMaNGOS (author Cyberium) and TC (author kaelima)
[mr2835] Update MMap Builder for new Detour navmesh generation (settings and code style)
[mr2836] Tune MMapBuilder for more realistic path generation
[mr2837] Update VMap extractor
[mr2838] Update Extractor
[mr2839] Update VMAP and MMAP versions
[mr2840] Some improvements
[mr2841] Use new Detour return value format and some code style
[mr2842] Add ".mmap path go" chat command and rename "true" option to more exp…
…licit "straight".

Author Cyberium