Graphic :
- Add material system (wip)
- Fix binary program files
UnitTest :
- update levels
data :
- Add xml schemas
- Add samplers list
- Add level5 "meta" program
MaterialCompiler :
- first commit
MeshCompiler :
- fix xml parse output
Graphic :
- material loading / program chache update
UnitTest :
- Update levels
data :
- Move materials data into materials directory