- Fixed CTDs in Bobby Ray location drop down and florists drop down list because of double initialization of the locations and buffer overruns
o I simply reverted the MainMenuScreen.cpp back to revision 5882 (which fixes the double initialization of the external data -> this results in the bug described above)

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5975 3b4a5df2-a311-0410-b5c6-a8a6f20db521
wrapped the SOLDIERTYPE member variable name in GetName(). This will allow easier manipulation with pre/suffixes, ranks, titles etc.

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5976 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Fix: allow merc to jump over prone soldiers (by merc05) (animation is runnin instead of jumping for unknown reasons)

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5977 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Fix: applying canteens on other persons did not work when food system was on

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5979 3b4a5df2-a311-0410-b5c6-a8a6f20db521
cleaned up trait name displays

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5980 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Bugfix: Random stats for mercs were still applied even if they shouldn't

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5981 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
  FALSE = Do not use random stats (JA2 vanilla setting)
  TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5982 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Fix: name display repeated name if two names were used in one sentence

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5985 3b4a5df2-a311-0410-b5c6-a8a6f20db521