initial add
added another color. 4 total
made small step towards away from using a hard coded loop when rendering screen.
added a cute little "loot" logo to test the screen
changed to loop instead of literal assignment
added code to test feasibility regarding FPS
moved code from index to test
cleaned up code. starting 'ideal' screen interface methods
initialize and render methods created.
render now uses color data member
implemented renderRegion. moved magic numbers to dataMembers
Merge branch 'master' of https://github.com/rjaxon/jscreen