You are right. Thanks for the note.

On Monday, November 11, 2013, Sam Schreiber wrote:

> In
> test/groovy/org/ggp/base/player/gamer/statemachine/sample/SampleMonteCarloGamerSpec.groovy:
>
> > +
> > +import org.ggp.base.game.TTTGameDescription
> > +import org.ggp.base.player.gamer.statemachine.strategic.StrategicGamer
> > +import org.ggp.base.util.game.Game
> > +import org.ggp.base.util.gdl.grammar.GdlConstant
> > +import org.ggp.base.util.gdl.grammar.GdlPool
> > +import org.ggp.base.util.match.Match
> > +import org.ggp.base.util.statemachine.Move
> > +
> > +import spock.lang.Specification
> > +
> > +class SampleMonteCarloGamerSpec extends Specification {
> > +	private tttGameDescription = new TTTGameDescription()
> > +	private String theRulesheet = tttGameDescription.ruleSheet
> > +
> > +	def "Role in control with enough time will find the best move"() {
>
> SampleMonteCarloGamer isn't guaranteed to always find the best move, even
> given unlimited time.
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/ggp-org/ggp-base/pull/31/files#r7572888>
> .
>