Monsters can equip items.

refactored PickupItemComponent to be Player-specific.  Added new MonsterPickupitemComponent to handle logic for hostiles picking up inventory items they can wear.  Zombies, Skeletons, and PigZombies should now pickup items they walk over if they are better than items they currently have equipped, they will also pickup items in their held slot if nothing is equipped.

Signed-off-by: Nick Minkler <sleaker@gmail.com>
Merge pull request #564 from Sleaker/master

Monsters equipping items