Begin work on rewriting the dialog parser
- Make use of Slick2D's delta time (update + render).
- Commented out QuadTree print statements.
Minor work on dialog boxes
Work on dialog parsing
Character by character printing of dialog
- Works except it does not take into account characters already printed.
More work on dialog parsing
Method to calculate position
Even more work on dialog parsing.
- Finished new calculate width method.
- Added Json Reader from Space Invaders
Character by character printing of dialog boxes
- Finally works now.
- Reverted past several commits.
- New Coordinate<E> class to map a generic E object to coordinates
Fix a few conflicts and add JsonReader from SpaceInvaders
Minor fixes to DialogParser
Remove unnecessary variables
Merge changes as of 5/20/13
Fix merger conflicts
working on getting collrects working
Finished implementing collision detection system. Next step: redo the drawing system so that things which are ahead of other things are drawn appropriately.