even guided missiles drift

but they do so by a fixed amount, based on faction, of all things.
chryssalids only infect humans
fix some stuff when intercepting with multiple landing craft
fix accuracy adjustment
fix for some melee and medkit related stuff

make them both use validMeleeRange, and make validMeleeRange store the
position of the tile a valid melee target was found in. this avoids the
need for deriving the location later, removing the need for copy/pasted
defective code and making everything look all neat and shiny
extend the last waypoint line.
fix a bug.
fix a small miscalculation in efficacy

don't grenade single targets unless morale is in the danger zone
enough about the freaking blaster launchers already.
Merge branch 'master' of github.com:SupSuper/OpenXcom into DumpRuleset