Added shooter define and fixed starfish

Added a minimum height for the collector light sensors to resolve
starfish issues.
Added shooter pitch define for the front of the pyramid.
Drivebase Scaling Factors and Gyro

Added a scaling factor to the drive base control.
Added support for setting the scaling factor from the OI.
Added gyro support.
Gyro Patch and Shoot Command Waiting

Fixed the gyroscope ports.
Added support for waiting for spinup on the shoot command.
Scaling and Header Guards

Patched scaling factor in the command.
Fixed misnamed header guards.
Patched collect command.

Patched the collect command to ignore light sensors above a certain
level.
PSock implemenetation on shooter

Added implementation of the P-Sock on the shooter pitch and motor
subsystems.
Also added information to the UpdateOI command.
Loops per Second

Prints the loops per second to the teleop window.
Updated constants and change thresholds

Updated the constant pitch for the back of pyramid shot.
Added defines for the value change listeners.
Added Shooter Light and NoWait OI

Added control for the shooter light.
Added support for setting the shooter's wait mode to nowait.
Constants and OI controls.

Changed some constant names.
Changed some constants.
Changed the collect button to be on the operator side.
Changed the shooter button to be while held.
Live Window Cleanup

Cleaned up the ungrouped objects in the live window.
Merge branch 'canary' into rc

Conflicts:
	Mercury2013/Commands/Autonomous/Autonomous.cpp
	Mercury2013/Commands/Collector/Collect.cpp
	Mercury2013/Commands/Drivebase/TankDrive.cpp
	Mercury2013/Commands/Drivebase/TankDrive.h
	Mercury2013/Commands/Shooter/ChangeShooterPitch.cpp
	Mercury2013/Commands/Shooter/Shoot.cpp
	Mercury2013/OI.cpp
	Mercury2013/OI.h
	Mercury2013/Robotmap.h
	Mercury2013/Subsystems/Collector.cpp
	Mercury2013/Subsystems/CollectorArmController.cpp
	Mercury2013/Subsystems/CollectorArmController.h
	Mercury2013/Subsystems/DriveBase.cpp
	Mercury2013/Subsystems/Shooter.cpp
	Mercury2013/Subsystems/Shooter.h
	Mercury2013/Subsystems/ShooterPitch.cpp