Same as earlier

Same Changes as before.
Here's the text of the changelog for convenience:

==[ EntityMob.cs ]==

-Added Ambient tag to ActiveEffects class
 ^maybe rename this class to PotionEffect?
-Updated ActiveEffects tag: Is now a list of tag compounds instead of a single
 compound tag.
-Added support for mob equipment (including drop-chances)
-Added missing tags (custom names, miscellaneous things)

==[ Item.cs ]==

-Added display tag + convenience fields
-Added StoredEnchantments for Enchanted Books
 -Can also be applied to normal items (wont show up in minecraft though)
  ^Maybe have some sort of documentation explaining this to prevent headaches

==[ EnchantmentInfo.cs ]==

-Added missing enchantments (thorns, bow enchants)

==[ ItemInfo.cs ]==

-Added missing items in ItemInfo.cs