Added basic classes for MapBuilder.
Made a dummy chest builder for the moment.
Removed settings folder from repo
Update ignore file
Proper destructor for MapScreen - Temporary fix for crash bug related to MapScreen
(This screen is likely to be remade anyway)
Added some textures
Added Dummy classes for Assginment 3
Modified some classes to fulfill the map level requirements

Changed some of the CellOccupant operations in Map.
Changed textures
Allow map builder to build map with specified level
Changed a few textures
Merge pull request #9 from Megabyte355/branch-mapbuilder

Branch mapbuilder
Changed textures
Rename setOnClick to setCallback for Button/Clickable class
Changed handling of click events
Added a TitleScreen
Added some fonts
Fixed a crash bug on MapScreen destruction
Implemented TitleScreen
Added Item Folder with contents from assignments
Forgot to add some files
Merge
Merge pull request #10 from Megabyte355/branch-hackathon-improvements

Branch hackathon improvements
Merge
Conflicts:
	src/GameEngine/TextureRenderer.cpp
	src/Map/MapTile.cpp
	src/Screen/MapScreen.cpp
	src/Screen/ScreenManager.cpp
Merge with develop
Added Item Manager class to team's request.
Must refactor ItemContainer.cpp to remove duplicate code in future.
Merge branch 'develop' of https://github.com/Megabyte355/DungeonsAndDragonsEclipse into branch-inventorybuilder