fixing jittering bug
removing terrainchunk finalizer assert
adding debugstateshift class
implementing a stateshift debug output
setting fixed timestep of 1/60th of a second
changing debugtext color
adding fps counter
changing color again
made runningslowly a debugtext rather than console
making the monospace font bold
adding private memory display
fixing the angle calculator for the pathfinder
adjusting debug text padding. frankbro will never see this
fixing minor chunk loading bug
fixing TargetElapsedTime to 60tps
adding CalculateAirshipAngle method
improving keep@range so that it orients the airship in same dir as target in preparation for movement
moving hullsectionidentifier to a diff namespace
adding depreciation note
going on a documentation spree