Greater FOV when running or using free_move.
Disable/Enable it using enable_movement_fov in minetest.conf
Add zoom, tweakable with zoom_fov, default key: Z (like optifine)
Add wield light
Allow vertical axis particle rotation constraint

Use tables for adding particles, deprecate former way.

separate particles(pawner) definition, add default values, work with no
arguments
Added "force_load" field for entities, which makes them load the world around them like a player.
Add default game as submodule
Return git-generated version
Split server/client port setting to avoid port number clashes in mainmenu
Merge remote-tracking branch 'minetest/master'
Merge remote-tracking branch 'EXio4/master'
https://github.com/minetest/minetest/pull/583

Conflicts:
	src/guiKeyChangeMenu.cpp
	src/player.cpp
Greater FOV when running or using free_move
https://github.com/minetest/minetest/pull/385

Merge remote-tracking branch 'Jeija/movement_fov_2'

Conflicts:
	minetest.conf.example
	src/defaultsettings.cpp
	src/game.cpp
	src/player.cpp
	src/player.h
Add force loading world.
https://github.com/minetest/minetest/pull/606
Merge remote-tracking branch 'Novatux/master'
New main menu WIP
Add useless block checks
Fix modstore/favourites hang by adding asynchronous lua job support
Merge remote-tracking branch 'minetest/master'
Fix old gcc build
Merge remote-tracking branch 'minetest/master'
Do not flood console if fatal error on every step
Fog tune