Merge branch 'master' of https://github.com/libretro/mupen64plus-libretro
(Glide2GL) (Glide64) Util.cpp - Pass by pointer instead of by reference
(Glide2GL) Remove Glide64mk2.ini
(Glide2GL) (Glide64) DrawFramebufferToScreen256 - move RE2 code path hack outside
(Glide2GL) (Glide64) Get rid of evoodoo
Merge pull request #32 from BlackLotus/master

Pilotwings 64 Cheat Codes
(Glide2GL) (Glitch64) Add logging function for GL functions - instrumented glUniform* calls with this already
Commenting out PilotWings 64 shadow fix cheatcodes - caused game
to freeze when approaching a 'goal' in hangglider mode
Use ROR macro on temp variable (doing a 1:1 conversion of ASM
code to C makes for absolutely horrid, unreadable code)
Merge branch 'master' of https://github.com/libretro/mupen64plus-libretro
[Rice] Fix some styling in FrameBuffer.cpp.
[Rice] Remove default parameter from function UpdateFrame.
[Rice] Remove default parameters for function Clear in GraphicsContext.h and OGLGraphicsContext.h
[Rice] Fix styling for some enums and structs in DecodedMux.h.
[Rice] Remove default parameters for IsUsed in DecodedMux.
[Rice] Remove more default parameters from DecodedMux functions.
[Rice] DirectXDecodedMux.h doesn't need default params either.
[Rice] Remove all default values from DecodedMux functions.
[Rice] Remove default params from func CheckAddrInRenderTextures in FrameBuffer.h.
(Glide2GL) (Glide64) Replace all instances of __ROR__ with non-templated function __ROR16 in TexLoad4b.h - verified manually that this was correct