Setting autocrlf
Normalizing line endings
Autodownload MCP 7.51
Reusing variables, intial basestatinYaw
Removing crlf forcing in getchanges
osx needs astyle-osx executable
OSX fully working build scripts
More build system changes. Windows works (in git bash)
Windows script error handling
Support pos track with Hydra on the back of the head. Closes #31.
Reset Rift on recalibration at first origin.
Merge branch 'master' of private-repo
Refactoring LookAimController -> BodyAimController

Also, refactoring IOrientationProvider to getHead[Yaw,Pitch,Roll]Degrees
to match BodyAimController style.
Enhancing Look/Aiming controls.

 - Allowing keyhole to move with head.
 - Keyhole width depends on head pitch (so you aren't constrained to
   hemisphere of allowable aiming) - not fully working on mouse.
 - Hydra controls are now:
   - Pointing "aiming" controller left and right beyond the keyhole will
	 rotate the character.
   - Joystick used for strafing
 - Hydra "aiming" can be used as mouse in menus. Joystick no longer used
   for this.
 - Hydra + mouse can be used simultaneously for in game menus. Both can
   click.
 - Add missing file.
Updating JRift to LibOVR 0.2.3
Fiing sync-public.sh on OSX
Install pulls down LWJGL 2.9.0
Some fixes and additions to 'back of head' pos track.
Fix changing mouse cursor when from hydra->mouse
Improve progress indicators during Oculus calibration