Core/Spells: rename wrong spell attribute
*SPELL_ATTR0_BREAKABLE_BY_DAMAGE -> SPELL_ATTR0_HEARTBEAT_RESIST_CHECK
Core/Spells: Allow script only one effect with OnObjectTargetSelect or ObjectAreaTargetSelectHandler hooks when target, radius and conditions are the same.
Set Spirit Wolf attack speed at 1.5s (enhancement shaman spell Feral Spirit)

Update Spirit Wolf Attack Power when shaman Attack power change

Signed-off-by: dr.skull <dr.skull@centrum.sk>
Replace check in IsSingleTargetWith
Old check was SpellFamily and SpellIcon, new is IsRankOf,
which seems to make more sense in that context.
close #8290
Core/Conditions: add missing break
Core/Units: use attackers MeleeDamageSchoolMask to calculate benefit/mod for auras with SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN in Unit::MeleeDamageBonusTaken()
thx bonitas for pointing
Script/Commands: Make creature_summon_groups table reloadable.
Merge pull request #9260 from ille/randomtypos03

Core/Conditions: add missing break
Merge pull request #9062 from Chaplain/origin

Core/Spells: Rename wrong spell attribute
DB/SAI: Convert EAI for Stormforged Eradictor
Forgot to do so in cb99c1d16aef4f4fc000aff7aaa3f63fadf4e9ef
DB/SAI: ... and remove the EAI.
Merge pull request #9230 from FH3095/IsSingleTargetWith

Replace check in IsSingleTargetWith
Merge pull request #9193 from drskull/master

Core: Fix Feral Spirit attack speed and update attack power
Core/DBLayer: Made connection types consistent in DatabaseWorkerPool
Core: Whitespace cleanup
DB/Areatrigger: Update areatrigger_teleport cords for The Eye of Eternity entrance
Merge pull request #9295 from horn/summons

Script/Commands: Make creature_summon_groups table reloadable.
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
Core/BossAI: Fix a typo in CheckBoundary

Method was using "me" (the boss) instead of the function's argument

Props to @Horn for finding the 4 year's old error

Ref #7194
Merge pull request #9301 from horn/summons

Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
Merge pull request #9165 from Phantons/spellFixes

Core/Spells: spell implicit targets fix