The rest of the french updates from Nomade Zhao
update spanish traslation to reflect new materials feature options
Fix the UI Warnings in LLFloaterModelPreview

Adds the green check and red x icons
Adds Price Breakdown text to the mesh upload floater, quite useful!

Removes useless ui element references in only code
Comments out ui element references in only code that we don't have and don't have a clear place
Fixed fetching inventory when UseHTTPInventory is disabled
Attempt to resolve shader compilation errors on osx since it's particularly picky.
Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Fix uninitialized variable warning in alphaF.glsl. Also made USE_VERTEX_COLOR actually work if FOR_IMPOSTOR is set.
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Code cleanup in pie menu

Cleaned up hover logic and slice from x and y code duplication
(Best viewed without space changes)
Let shift-left-clicking in the middle of subpiemenus move back to the parent piemenu!
Actually fix the french translations (codepage borks yay) Thanks Nomade
Merge remote-tracking branch 'Liru/master'
Add option to disable scroll offset changing modifier
Err closer to LL regarding shadows, however also fixed alpha face shadows to look like all other shadows.
Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
Avoid needless second pass on non-glow particles.
Added setting 'SHAlwaysSoftenShadows' to soften shadows when ssao isn't enabled. Removed a couple dead settings.
Merge remote-tracking branch 'lightdrake/master'
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer