Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12

Conflicts:
	code/modules/events/infestation.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Side indicator on targeting dolly.
Fixes #2441
Merge pull request #2448 from RavingManiac/bleeding-edge-freeze

Condensed capsaicin effects increased to pre-merge levels.
Merge pull request #2427 from Baystation12/BEF-staging

Merge on 26th February
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Fixes GAPING SPACE HOLE in Virology lab.
Department accounts are created now and credentials given to heads.
Merge pull request #2452 from comma/master

Minor fixes
Accidentally had removed include.
Added extra safety check.
Merge branch 'master' of https://github.com/Baystation12/Baystation12

Conflicts:
	code/modules/events/infestation.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
tweakfixes to finances

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2456 from caelaislinn/master

tweakfixes to finances
Opens the ERT debug-command preset for actual use.
Station; Fixed Virology's gaping hole, fixed areas, fixed a incidental scrub-line error, made medical storage doors medical access again instead of surgery. Maybe some incidentals.
Centcom; Tuned up the ERT room someone prepared, added a extra door and changed the placed items in line with the fixed debug command (Removed suits, Id, etc) as well as giving more suits - 3 for the three main jobs. Item placement abound, few extra weapons and so on. Still admin supervised, not a concern.
Mining; Fixed air tank in the science area, fiddled with the atmos area in the primary mining.
Changelog
Re-adds virology APC
Raised the resource stacks in the ERT room from 1 sheet each to 50. So it can actually be, you know, usable and a thing.
Merge pull request #2457 from Gamerofthegame/bleeding-edge-freeze

Map tweaks, debug preset fix
Removes Medical's random slowdown and faulty coding.