board-shooter: let panel live

[Still stays off]
mipi_novatek:  use HTC implementation

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
msm_fb: don't use virtual address

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
shooter_defconfig: remove MTP

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
shooter_defconfig: remove stack unwinding

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
msm_fb: display: Consolidate commit ioctls

Overlay commit and display commit were two separate
ioctls doing similar things. This change consolidates
the two into one display commit ioctl. With this, we
can use the RGB0 pipe with an IOMMU framebuffer.

Change-Id: I2b51e16a6678e6cec1bd3e56a00a476addb1296f
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_rotator: port from mako mr2

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
linux: Kbuild: include ion and msm_ion

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
include: video: add msm_hdmi_modes

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
gpu: msm: port from mako mr1

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
mm: fix undefined references

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
shooter_defconfig: enable IOMMU

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
iommu: port from mako mr1
mm: fix undefined references

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>
board-shooter: fix ION allocation
shooter_defconfig: disable gpu page fault

Signed-off-by: helicopter88 <johnlemon.lol@gmail.com>