CompositeSprite PickRay, PickPoint  and Pickarea now work as expected.
Merge branch 'refs/heads/c_SpriteDeeper' into development

Conflicts:
	engine/source/2d/core/SpriteBatchQuery.cc
	engine/source/2d/core/SpriteBatchQuery.h
	engine/source/2d/sceneobject/CompositeSprite_ScriptBinding.h