Redirecting to game if user is already signed in and reaches sign up page
Client side relays requested game room to socket
Getting socket ready to handle reserved rooms
Added socket events to create new private room
Reserved room links can see other guests
Added server-side support for reserved games
Prevent the same socket from joining the same game due to URL rewrite
Added comments regarding added validation on socket id
Added client-side support for private rooms
Merge branch 'privateRooms'
Hiding option to join game if the game is already a custom game
Fixed issue with button to create game not showing up
Fixed inconsistencies with URL rewrites for custom games
Fixed server-side issues with custom games
Merge branch 'master' of https://github.com/cardsforhumanity/cardsforhumanity
Added test to ensure that unique rooms always have a letter
Merge pull request #92 from mrngoitall/master

Added support for custom rooms