ignore *.blend2 *.blend3
use OrthographicCamera
create border as walls (+ center area)
drawBody in Physics generate a closed shape
create a closed area (border)
rotate slowly
higher walls
set camera via function nLookAt
update model
add support for circleshape in physics
gui small change
log event: BeginContact, Start, Stop
restore physic collision notification : drone vs item
fix support of 'StopCountdown'
use 'SetLocalDroneId' instead of attribute of SpawnShip => fix some hud updates