Started implementing a libpd wrapper for Unity on Android
Added a barebones wrapper for unity to call in pdcore
Switched from calling PdBase to a wrapper class which manages things from the java side
Added a makefile to perform adb commands
Fixed a bug where pdcore couldn't find pd files
Updated the makefile to automate the pdcore copy, unity build and android install
Added the class for building an android build
Added a new test patch, this one should play sound immediately
Updated the pdcore jar.  initPd and startAudio don't work
Update PureData class for android functions initPd and startAudio
Changed patch name to lowercase (because android)
Use the test patch by default because it makes sound immediately
Project settings
PdCore successfully makes noise
Switched pdcore back to the original
Moved wrapper code into it's own project/package
Updated everything to reflect the wrapper move from pdcore to it's own package
Implemented closeFile for Android
Switched pd patch to basic synth to test sendFloat
PdForUnity update?