Enforce window rendering in sequence on llvmpipe.

When rendering multiple windows in parallel on llvmpipe we end up with
crashes deep inside llvmpipe as multiple threads seem to access
unprotected resources. Work around this bug by enforcing that scene
graph rendering happens on one window at a time.

Task-number: QTCREATORBUG-10666
Change-Id: I2f734e8f653b2a9b4108eb189280ab922581e2c0
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
qml tool on OSX: wait for a timeout before exiting

Double-clicking to open a QML file was not working because it would
exit if no files are given on the command line.  It needs to wait
a while for the QFileOpenEvent.

Task-number: QTBUG-34926
Change-Id: Icb585a777b0438db85120c62e7717f0f6eafffb1
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
V4 Use getrlimit on Darwin to get the stack size for the main thread

Turns out pthread_get_size does not return the correct size when it is
called from the main thread, so to workaround you call getrlimit instead
Without this change, most QML applications are broken on iOS.

Change-Id: I9a61494de26caa3d7be7e46a991e6d6d0514ce17
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
TextInput: add editingFinished signal

Autotest is included.

Task-number: QTBUG-34780

[ChangeLog][QtDeclarative][TextInput] add editingFinished signal

Change-Id: Ib633daee67cd4e5f15739a6004adbe882ab3d3fc
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
Don't store the QSGNode pointer

The QSGNode subtree may be cleared at any time. Get the subtree via the
node pointer passed in updatePaintNode, to ensure that the subtree is
still valid each update.

Some references are still being stored but invalidated when a new
subtree is created. QTBUG-34994 has been created to track fixing that.

Task-number: QTBUG-33553
Change-Id: I2115aff931d42b613d207553c636be7d80c405bb
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Avoid symbol clashes when linking QtDeclarative and QtScript statically

Re-define the three symbols we actually implement (as stubs).

Task-number: QTBUG-35041
Change-Id: Ie9511207440fa23645e52643881f5993177a4368
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Safeguard the threaded renderloop against incorrectly exposed windows.

On Mac we had a situation where we got expose events for windows which
were either 0x24 in size or completely off the screen. These would
result in makeCurrent failing and lead to crashes later on in the
scene graph. Safeguard against invalid dimensions during initialization
and abort after a call to makeCurrent if any of them fail.

Task-number: QTCREATORBUG-10814
Change-Id: I9063ea4d078eea3914666e4c155d141a1502e2ff
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
QtQuick.Dialogs MessageDialog docs

Change-Id: Ic229a26c395be0542409ba3e13739e55b6ffb521
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Be even more tolerant towards broken platform behavior.

When the platform (Mac in particular) sends us exposes for windows
which are not renderable, we store it for later and fake expose events
when we get resized.

Task-number: QTCREATORBUG-10814
Change-Id: I909bb5a920550589322afd97ae1834884754cf81
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Android: Add qmltooling plugins to apk

Task-number: QTCREATORBUG-10560

Change-Id: Ifabe6a74552dbc74b1de3030f8d60efda865f84a
Reviewed-by: Aurindam Jana <aurindam.jana@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Do not crash when resizing invisible (non-tracked) windows.

Change-Id: I776c21a0f675d2dbe831325cef2c1c2a103e03e5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Allow for QtQml and QtDeclarative to co-exist at run-time

This patch changes QQmlData to share the very first bit with QDeclarativeData,
to indicate if the QObject in question is exposed in the QML1 or QML2 run-time.

Task-number: QTBUG-35006

Change-Id: I3aa1d7c99038792011afd9f481ad30d9b981721f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Fix memory corruption in QML expression compilation

We store QQmlPropertyData pointers in our IR for Qt meta-object property
resolution at compile time. As it turns out however, it is possible that these
pointers change after retrieval from the QQmlPropertyCache, as the cache may
change later in the compilation process. Therefore we must do what also
QQmlCompiler does by storing a copy of the QQmlPropertyData. For the JS IR we
can do that conveniently through the IR memory pool.

A side-effect of this bug was that QQmlPropertyData pointers were re-used
and so the identity check in the isel later such as

    _function->contextObjectDependencies.contains(m->property)

for dependency tracking failed. In the example given in the bug report it was
determined that the window.contentWidth property wouldn't need a property
capture, and therefore the binding was not re-evaluated as window.contentWidth
later in the binding evaluation phase received its correct value.

This patch also fixes the incorrect debug output names assigned to JS binding
expressions, where the index used to look up the name is per compiled object,
not per QML component.

Task-number: QTBUG-35063
Change-Id: I3e5bbfaac11e5c122a2ed15a3e486a93988e1b6e
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
No assert when the focus changes and a window has no active focus item.

[ChangeLog][QtQuick] Fix crash when showing and hiding a window that has
no active focus item.
QtQuickControls hit the situation where a popup window was shown without
ever having an active focus item. When then closing the popup,
clearFocusInScope would assume it had to always modify the old focus,
but in this case the focus would be on the window itself, so there is
nothing to update.

Task-number: QTBUG-35057

Change-Id: Ifbde4689d39f98b13e6f90573cb22e28bb86f2c4
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Liang Qi <liang.qi@digia.com>
Fix rendering of Flipable content.

When a batch is merged in the renderer, we use the z component to
stack the item front to back. This works because each item is
guaranteed to have a z-range of 0->1. However, when a projective
matrix is used, we need to compensate for the implicit [x,y,z]/w,
which GL applies to gl_Position after the vertex stage completes,
so that this guarantee still holds.

Task-number: QTBUG-35020
Change-Id: I254a3d4dc9ad22f53717160ec6ad8f3a27b43d1c
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Stop render thread regardless when the window is being destroyed

When a window is shown and quickly hidden again we can get to
a state, on a asynchronous windowing system API, where the
isExposed=true event has been pushed to the event queue but
not yet processed at the time the user calls hide().
As hide() immediately sets isVisible() to false, we end up with
isExposed=true and isVisible=false which prevent the WM_Obscure
event to be sent to render loop which means the render thread
thought the window was still on screen when we reched the
shutdown in WM_TryRelease.

Changed WM_TryRelease handling to disregard window state when
the window is being deleted. This forces SG and GL cleanup
and stops the thread.

Task-number: QTBUG-35055
Change-Id: Ibac5aa27354d6450f30a61450214cb785ab855bf
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Use QFontDatabase to check if a font is scalable.

The flag set in QFontEngine was not always correctly set, use
QFontDatabase instead which is slower but should always be correct.
We fallback to native font rendering when the font is not scalable.

Change-Id: Ie9a2397abd42890d0fb05bc2f9c46a60040296f2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Fix out of bounds array access when index is integer and negative

When the index is a double, the branchTruncateDoubleToUInt takes care of
branching when the index is negative, but when it's an integer we need
to perform that check ourselves.

Without the patch it's rather easy to cause the application to crash.

Change-Id: If908923ddc2077b3fb3dd42350f038ff0072e8e1
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Fix MSVC-64-warning about shift word size.

jsruntime\qv4mm.cpp(301) : warning C4334: '<<' : result of 32-bit shift
implicitly converted to 64 bits (was 64-bit shift intended?).

Change-Id: I6a4ca024d43776e16a323fdb8c35a339b74e6c09
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
Fix MSVC-64-warnings about truncation of integers.

Change-Id: Ib92ce4b7e42061bb1892957f04cbfc1fcfe43615
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>