Adding windows visual studio 2010 environment and initial icecube skeleton.
Adding event and geometry data.
Adding ignore files.
Adding textures, images, movies.
Turning off ICECUBE define.
Checking in latest progress (combining Clayton and James' work) plus checking in example event files and geometry file.
Initial event drawing
Adding glew support, some test shaders and shaders from steamshovel.
Fixing merge conflict.
Fixing errors.
Merge remote-tracking branch 'origin/master' into menus

Conflicts:
	src/icecube.cpp
	src/icecube.h
	src/neutrinos.cpp
	src/tdmenu.cpp
	src/tdmenu.h
	src/tdmenucontroller.cpp
	src/tdmenucontroller.h