added net and updater class; needed for multiplayer and managing AI players
added server startup skeleton
little confusing with net/server
added networking in core ... will go on tomorrow, or whenever
added utils package
added game class; this will handle the game; every round there will be a new game
my fault, i used the false display type
going on with the net system ...
added the movement class
added message recognizing
server now broadcasts all incoming movements
temp change of core.java
updating the simon_network branch