Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
Fixed a regression with level 10 and 20 hit caps.
Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
Removed redundant Innate Metabolism checks.
Fixed some lua stuff I bork.
Merge pull request #80 from josheb/master

Fixed a regression with level 10 and 20 hit caps.
Added rules for aggro and hunger as well as script commands for manipulating hunger.
Fix for special atk sql missing a type.
Fix for a crash in quest manager setanim.
Fix for pfs_list not compiling on x64 windows.
Fix for bot pet spell buff corruption
Removed Common Profiler and Zone Profiler.  They're well past outdated status and are just code bloat.
Merge branch 'master' of https://github.com/EQEmu/Server
Fix for training skill bailout when you can train the skill but not at the current level.
Add /pet hold on and /pet hold off support for UF/RoF
Fix for segfault in Database::CheckStatus() when using MariaDB.
Changed SummonItem to no longer recharge 0 charge items
Fixed issue with #showstats window, should probably be refactored to completely use stringstream or to_string whenever VS2010 support is dropped
Merge pull request #81 from vexyl/master

Fix for segfault in Database::CheckStatus() when using MariaDB.
 Fix when the random +1 tick is added to nerf extension focus effects to where they should be
fixed issue with stackable items summoning with 0 charges
Fix Merc crash bugs.