Readd start_dwarf_count - add to template section, and give offset for 0.34.11 win32
Item method discovered in 23a and confirmed to still be there
upon closer inspection, it actually just passes a skill ID now
I originally observed these fields in 23a - this is where they are today
Identify another structure in world.

Actually no clue what is the exact meaning of the cached info,
but it is used in the general enemy/friend detection logic,
and depends among other thing on entity membership and
KILL_NEUTRAL ethics.

Code checking the id_used array seems to have index-out-of-bounds issues.
Silly.
Add one OSX offset for v0.34.11.
Make naming a bit more consistent.
Update CSV
Add a number of tentative offsets for OSX.
Item vmethod - getVolume(); oddly, it's in a different place than it was in 23a
Change gamemode and gametype vars to their g_src names.
Fix generation: enums are always strong refs.
Support arbitrary files in cmpnames.pl, and comment out recognized blocks.
Automate address extraction from linux .ctors using new ruby scripts.
Use ctors.txt to initialize df.globals.xml in new-release.pl
Add 4 more osx globals.
Add pause_state for osx.
Use the osx ctors scanner to add many remaining osx globals.
Find the enabler global on osx.