- Edit: Changed file structure to fit the template from NuclearW for building the project with maven
- Edit: Changed names of event methods to match their events
- Fixed: Locked doors not dropping their lock when broken by zombie
- Added: Configuration option to block hopper movements on locked chests (default false)
- Added: Configuration option to prevent locked chests from being blown up (default false)
- Added: Configuration option to prevent zombies from breaking locked doors (default false)
- Added: Configuration for lock pick recipe
- Added: Chest traps
--> They are placed in the second slot of a chest.
--> They trigger every time a player clicks a wrong cylinder when picking a lock
--> They have currently 3 types: Damage, Explosive and Poison
- Added: Information about how many locks/traps/events are loaded