modified:   Shooter/Shooter/Shooter/Character.cs
	modified:   Shooter/Shooter/Shooter/Shooter.csproj.Debug.cachefile
	modified:   Shooter/Shooter/Shooter/StatusScript.cs
	modified:   Shooter/Shooter/Shooter/Weapon.cs
	modified:   Shooter/Shooter/Shooter/bin/x86/Debug/Content/Weapons/M4A1.txt
	modified:   Shooter/Shooter/Shooter/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
	modified:   Shooter/Shooter/Shooter/obj/x86/Debug/Shooter.csproj.FileListAbsolute.txt
	new file:   Shooter/Shooter/Shooter/obj/x86/Debug/Shooter.csprojResolveAssemblyReference.cache
	modified:   Shooter/Shooter/Shooter/obj/x86/Debug/cachefile-{9F0F4331-63BF-48E5-BAEA-7223776414F9}-targetpath.txt
	modified:   Shooter/Shooter/ShooterContent/Weapons/M4A1.txt
	modified:   Shooter/Shooter/ShooterContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
	modified:   Shooter/Shooter/ShooterContent/obj/x86/Debug/ShooterContent.contentprojResolveAssemblyReference.cache