Restructuring and cleaning up for April's 1GAM
Fixed a bug with Object Layers in the tiled loader. Removing old assets.
Added missing april file; additional tweaks and refactoring to actions to reduce duplication of code.
Additional cleanup
Fix an issue with actions
additional tweaks
Toying around with boids.
Ease up on the jitteryness boids.
Slightly more astroids-like
additional tweaks
Added tile edit mode
Toying around with the ball and some blocks
Tweaking collision
latest changes.
Draw the world again, remove cellular automata experiments
Fixing collision and allowing onCollide to be called with tiles.
Ironing out kinks of collision.
Initial support for bump.
gamerules cleanup
Added support for bump in gamerules