[SP] Adjust CM_InlineModel error message
[MP] Adjust CM_InlineModel error message
Removed VS temp file.
Fixed build break caused rd-common changes.
[MP] Don't use the gentity_t::playerState pointer directly in the game-side code.
[SP] Migrated q_platform.h to SP.
Endian-ness code no longer needs to be init'd in SP anymore.
JK2 cmake fixed up a bit.
Removed JK2's game.def
[SP] Actually including q_platform.h would have helped. Derp.
[SP] Fix "Rage Recovery" mode not displaying any sort of visible cue on the screen.
Shouldn't cause save incompatibility with JKA (jasp or openjk).
If it does we can revert.
[SP] Added cg_smoothCamera to match MP's camera
[SP] Only display saber2 status with saber command if its not empty.
[SP] Fixed some commands saying unknown command plus cheats not enabled when cheats are off.
[SP] iknowkungfu is now cheat protected as it should have been.
[SP] Fixed some font width miscalculations
[SP] Re-added cg_dynamicCrosshair, defaults to 1
Updating CHANGELOG.txt from October 10 -> November 7
[MP] Merged ioquake/ioq3@fd4cd66
Fix running if built on OS X 10.9
strncpy with in == out causes signal 6 if built on OS X 10.9.
(If built on older OS X versions, the game works on 10.9 though.)

It was happening in COM_StripExtension during map load.
[SP] Merged ioquake/ioq3@fd4cd66
Fix running if built on OS X 10.9
strncpy with in == out causes signal 6 if built on OS X 10.9.
(If built on older OS X versions, the game works on 10.9 though.)

It was happening in COM_StripExtension during map load.
[MP] Removal of unused+broken streaming file code from old crusty q3 codebase.
[SP] Removal of unused+broken streaming file code from old crusty q3 codebase.
[SP] Duplicate comment removed.