Universal Data and Map Object work
Update MonoGame Framework

Updated to include content manager that works with full paths
Update WPFGLControl

Can now create new Content Manager from outside source..
Fixed new WPFGLControl changes in files
Map Editor added new functions

Added map information tab control and tool buttons at bottom of the
editor.
Editor Updates
Editor and Map update
Editor Update
Editor and Data

Updated Tileset, Tile, Map, Map Object to use xml serializer
Object Cloning

cloning of some objects is now enabled.
Editor Update

Changed MapObjectEditor save and load to an xml serializer
Map editor
Changed new map placeholder in mapeditor
Refactor
Fixed MapObject Draw Bug

fixed a bug not allowing the map object to draw
Map Editor

Map objects option for lock to grid added to the gui but not to the code
as of yet.
Grid snap

Added grid snap functions
AI update
Added AI Spawn Points

Ai spawn point are now part of the map rather then the engine.
AI Spawn Update