Project 4 - Initial Commit
Initial Version of Mult.asm
Make Mult.asm not modify R2
Initial Fill.asm

- Will set the whole screen to the value in R0
- Added infinite loop to end of Mult.asm
Keyboard input for Fill.asm

- Set the value of all 16-bit words in the screen to whatever the value
at KBD is each loop
- Simplify the looping condition on the screen fill code
Screen value is correctly set based on input