Optimize the memory usage of MC bundling, by creating a new type of fragment
into which we can emit single instructions without fixups (which is most
instructions). This is an optimization required because MCDataFragment
is prety large (240 bytes on x64), with no change in functionality.

For large programs, this reduces memory usage overhead required for bundling
by 40%.

To make the code as palatable as possible, the MCEncodedFragment interface was
further fragmented (no pun intended) and MCEncodedFragmentWithFixups is used
as the interface to work against when the user expects fixups. MCDataFragment
and MCRelaxableFragment implement this interface, while the new
MCCompactEncodedInstFragment implements MCEncodeFragment.