Can no longer add a In/Out if one for that value already exists.
Right-click can now remove connections/locks the same way Left-click creates them. Without dragging, removes both In/Out for current value.
The "Add" buttons increase available connection/lock values.
Some code to draw a box with mouse.
Comment update
Remove old tme code, add movement to FixedUpdate
Removes speed increase from diagonal movement.
Moved LineRenderers to seperate object list.
Added option to view all current links.
Trimmed out previously commented, unused code.
Holding down LeftControl while creating a link will create the link in a new group.
"New" replaces "Add" - First checks for empty. Creates new if none found.
Error checking for placing obstacles and changing tiles
Added Marquee mode.
Marquee mode w/ cooler boxes.
Check for Spawn on save.
GUI error box formatting.
Bugs + Trying some formatting
Moved some code.
Added check for unpaired links occurring from shrinking game board size.
Tiles containing any link cannot be changed to an nonsupporting tile type.
Added rules preventing Links on unsupported tiles.
Added prevention from changing tiles with Links to unsupported tiles.
Right-Click for Tiles and Obstacles clears all other tile values before applying selection.