Built framework and early methods for game engine.
Game is created and alternates infinitely from black to white with pass button functionality.
Broke game engine out into a run() method.
Moved JPanel creation to Go() constructor.
Added MouseListener to BoardPanel.
Game thread waits for user to click on BoardPanel or pass before resuming gameplay.
Deleted test lines from README.
Fixed thrown exceptions with try/catch statements.  Cleaned up mouse listener methods.
Moved boardpanel listener code to createMenu() method.  Clicking boardPanel now returns x and y coordinates in the console. Coordinates stored as integers.
Merge https://github.com/adam6806/Go

Conflicts:
	README.md