Basic Inventory System
	new file:   modules/Main/1/inventory.cs
	new file:   modules/Main/1/inventory.cs.dso
	new file:   modules/Main/1/sprites/items/item.cs
	new file:   modules/Main/1/sprites/items/item.cs.dso
	new file:   modules/Main/1/sprites/items/loadList.cs
	new file:   modules/Main/1/sprites/items/loadList.cs.dso
	new file:   modules/Main/1/sprites/loadList.cs
	new file:   modules/Main/1/sprites/loadList.cs.dso
Start on Scene Transition

Also found out how to save scenes
	new file:   modules/Main/1/activity/activity.cs
	new file:   modules/Main/1/activity/activity.cs.dso
	new file:   modules/Main/1/activity/loadList.cs
	new file:   modules/Main/1/activity/loadList.cs.dso
	new file:   modules/Main/1/activity/scene.cs
	new file:   modules/Main/1/activity/scene.cs.dso
	new file:   modules/Main/1/activity/sceneWindow.cs
	new file:   modules/Main/1/activity/sceneWindow.cs.dso
	new file:   modules/Main/1/activity/transition.cs
	new file:   modules/Main/1/activity/transition.cs.dso
	new file:   modules/Year8/1/lesson1/scenes/garden.asset.taml
	new file:   modules/Year8/1/lesson1/scenes/garden.tmx
	new file:   modules/Year8/1/lesson1/scenes/testtown.cs
	new file:   modules/Year8/1/lesson1/scenes/testtown.cs.dso
Second scene setup
	new file:   modules/Main/1/profile.cs
	new file:   modules/Year8/1/lesson1/scenes/garden.cs
	new file:   modules/Year8/1/lesson1/scenes/garden.cs.dso