Just about to make extream changes to the VideoPlayer.
Audio context reuse solved, largely reduces the threads we use.
Saving copy of not a very nice implementation of queues in video player :S they have problem with reallocation and pointers ending up pointing to nothing :(
Video player with only a few threads, don't know if it leaks, few allocs (packets reuse working great).
Ogre <indepent> test for video player, for leak test. The video player has the seek method brocken so we need to repair it, the rest seems to work fine.