Fixes guard not pausing during cutscenes
fixes camera speed settings
added intro level 1 dialog
unfinished: guard following player
Merge branch 'master' of http://github.com/abardam/game-off-2013
changed dialog structure
finished level 1 dialog in events xml
added player following code. super hacky. pls take a look at later.
Merge branch 'master' of http://github.com/abardam/game-off-2013
Adds code for the guard to directly follow the player when in range (like 2 squares)
more progress on events for level 2
Merge branch 'master' of https://github.com/abardam/game-off-2013
dummy triggers
finished tentative implementation of level 2 dialog
player could hide from the guard by entering a wall tile > 50%; adds stuff to Pathfinder.cs to prevent this
Merge branch 'master' of http://github.com/abardam/game-off-2013
If guard does not have a corresponding endpoint, he will stay in place
adds sight arcs
arcs now drawn accurately
boosted level 1