Improved light thing
Three.js r61 compatibility updates, don't show plane by default
CSS tweaks
Updated to three.js r61dev
Added support for saving/loading multiple worlds using localStorage, support for heirarchical rigidbodies
Use label name if no text is provided
Three.js r61 compatibility, added events, disable physics when using manipulator
scenetree now listens for world_thing_remove event
Support for drag/drop texture setup
Sort type list when creating new thing
Added world controls (pause/rewind/ffwd/framestep)
Activate physics debug UI when objects are selected
Experimental built-in IDE for defining things
CSS for thing defining UI
Enable shadow map by default
Drag event handlers
Pass keystates to mouse events on 3d objects
Added simple ball and crate things