Fix: If a member of staff was done resting at the same time as he/she was also finished using the pool table or the video game another object in the room could get reserved indefinitely. Fixes issue 1518.
Fix: While a player viewed the confirm dialog to delete a room he/she could continue to edit the room and complete it again resulting in an inconsistent game state. Fixes issue 1496.
Fix: The VIP would try to sit down if there was a queue for the reception desk. The VIP will no longer ever try to sit down, and he will have priority in the queue anyway. Fixes issue 1193.
Fix: Don't keep adding meander actions to handymen that are idle. Fixes issue 1500.

Fix: (Demo files) The game would crash if the player tried to open the staff management dialog by clicking on a staff portrait in the staff dialog. Fixes issue 1524.

Add emotion icon placement for the inflator in use and the operating table when idle.

git-svn-id: http://corsix-th.googlecode.com/svn/trunk@2097 c39591fa-788f-11de-a72b-d90af8dea425
Fix: Make goHome a little more robust. Avoids the error in 1258, but doesn't solve the root cause.

git-svn-id: http://corsix-th.googlecode.com/svn/trunk@2104 c39591fa-788f-11de-a72b-d90af8dea425
Fix: Objects could be duplicated when loading the same game multiple times. Fixes the last known issue in issue 1262.

Updated the changelog.

git-svn-id: http://corsix-th.googlecode.com/svn/trunk@2111 c39591fa-788f-11de-a72b-d90af8dea425
Get rid of an old file
Merge remote-tracking branch 'upstream/master'