Allow player to cancel activity if a monster is dangerously close.
Fix compiler initialization order warning.
Revert accidental change to mapdata.h
Merge branch 'master' into MiscImprovements
Remove default argument from "nearby hostiles" function. Fix VS project after latest changes.
Merge branch 'master' into MiscImprovements
Split up nearby hostile check methods to avoid passing contextless negatives to a state query
Made is_hostile_within private