Update 04-18-2013

Added Quest Log and fixed hex projectors
04192013

Added camera constraints to CameraOrbit.cs
Updated GameController.cs

Added turnNumber++; to allow turn number to increase whenever the roll
button is clicked.
Revised Trigger-Finale.cs

Added timescale to stop time when the trigger is activated.  Set the
messageDelay to true so the end game message shows.
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Merge branches

Merged NJ Work and Demo Merge branches