Decoupled gamemode_functions from pocket. Added function of dropping a pocket item for higher cohesion and to get rid of code duplication. Fixed the bug where pocketed guns were fucked when you died
Fixed #301
Fixed #300
Fixed avatar size
Temporary solution for #308
Fixed #312. NOTE: YOU HAVE TO RUN THE FOLLOWING COMMAND IN THE SERVER CONSOLE TO FULLY FIX IT:
lua_run DB.Query([[DROP TRIGGER JobPositionFKDelete]])
Fixed error in #314
Forgot to save part of the file.
Cheques merge. Cheques remove themselves after either the writer or the recipient disconnects. Letters no-collide with each other. Letters remove themselves after disconnect. Fixes #316
Made clientside modules load earlier. Made settings files for hungermod and afk so you don't have to turn them on in two places (which was confusing)
Added spawnable ammo. Fixes #282. The API hasn't changed.
Fixed #326
spectating admins now hear ALL nearby chat (including chat commands).
Fixed DarkRP breaking other mods' chat hooks when a DarkRP file changed
Attempt to fix #328
Fixed #329
Workaround for ammo duplication on grenades and knives n shit in weapon packs like Siminov's and Mad Cow's. Removed unused variables.
Added functionality to the questions interface
Fixed #335, hopefully. It's hard to test. I think it works though.
Fixed #330