Saving the maximised state

because it's useful to save the state
Adding missing memory breakpoint flags

because they show the breakpoint conditions
Adding select all and copy to call stack

because it's useful to copy it
Changing recompiled code block address from decimal to hexadecimal

because the other disassembly is hexadecimal
Reducing duplication in the code and memory view

because that's better organisation
Adding go to address function to code view

because it's useful to show code at another address
Adding refresh button to memory view

because that allow analysing a changing value
Adding code reload to apply cheat

because that apply code cheats
Adding option to change compilation setting during emulation

because it's useful to change a setting fast