use gsl
moved RandomNumberGenerator from Simulator to World
assigned GSLRandomNumberGenerator to EGFRDWorld
moved RandomNumberGenerator from GillespieSimulator to GillespieWorld
share rng_handle between ecell4 and epdp
added optional functions, add_molecules, to BD/EGFRDWorld
added a useful initializer for Species
added comments
just formatted
added comments
just formatted
added instructions for the installation
added a dummy function
donot forget blank lines
removed obsolete files
check if boost/numeric/odeint.hpp exists before installation
just formatted
added a sample named mapk, but it's not mapk yet :P
include headers
just formatted (T const& -> const T&)