liq| er|: source userSetup_eiSHADER_user.mel when load eiSHADER_user_mayaplugin.mll
liq| rm|: source userSetup_rmSHADER_user.mel when load rmSHADER_user_mayaplugin.mll
liq|: +liq_RendererName.mel, replace liquid renderer name "liquid" with 'liq_getRendererName()'
liq|: set liquid renderer name from "liquid" to "liquidr"
liq|: +liq_RendererName.mel, replace liquid renderer name "liquid" with 'liq_getRendererName()', adapt automation test scripts.
liq| mel|: move liquidMayaVersionOverwrite(),  and called in liquidLoadScripts()
liq| mel|: regist liquid renderer in liquidStartup_elvishray() and liquidStartup_renderman()
liq| mel|: refactoring registerLiquidRenderer()
liq| mel|: refactoring registerLiquidRenderer()
liq| mel|: +scriptJob ... liqRendererChanged()
liq|: trivial
liq|: trivial, omit unused functions
liq|: no "liquid" renderer anymore, and I regist ElvishRender and renderman as two renderers
liq|: bugfix: the UI of display driver(AOV) can't be shown.
liq|: -LOGMGR_EXPORT, MAYACHECK_EXPORT, TRACE_EXPORT
liq|: exclude liqJobList
liq|: liquidDLL.mll --> liquidDLL.dll, liquidDLL.mll has not to be loaded anymore!
liq| automationtest|: loadPlugin order. eiSHADER_user_mayaplugin.mll must be loaded after ElvishRender.mll
liq|: Cause scriptJob command does nothing in batch mode, I add two menus for add/remove scriptJobs
liq|: liquidDLL.mll --> liquidDLL.dll, liquidDLL.mll has not to be loaded anymore!, Release Mode