Added -autogroup and -noautogroup to automate animation grouping from command line
Fixed spacing
Changed encoder animation grouping arguments to '-g:auto' and '-g:off'
Renamed variables and methods to be more appropriate
Modifying the tests theme to get rid of my obnoxious red debugging containers.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Ignore /bin and /external-deps which are removed from the repo and are now script-installed
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #933 from ablake/next

Next
Merge pull request #924 from noggs/next

Added -g:auto and -g:off options to gameplay-encoder
Merge pull request #934 from kwhatmough/next

Ignore /bin and /external-deps which are removed from the repo and are n...
Merge branch 'next' of git://github.com/blackberry/GamePlay into twoD_additions
Finished placeholder functions for SpriteGroup.
Moved _id, _node, and _tileSheet from protected to private for Sprite. Changing those could have bigger consequences then expected (depending on usage). Other variables just change visual appearance.
Implemented the children container for SpriteGroup.
Initial work on finishing SpriteGroup::clone
Abstracted SpriteGroup::clone code into separate cloneInto function.
Implemented SpriteGroup::create and SpriteGroup::createFrom.