Moved lib and dll files into 3rd_party directory, Hidden the old build system and the win32 resources
cleanup continuued
old build systems stored
Modified CMakeLists.txt to skip adding xmlprogparser.h to compiled sources if expat was not found, also use HAVE_LIBEXPAT define in boomerang.cpp
Split main CMakeLists.txt by splitting main boomerang build into c/codegen/db/frontend/type static libraries
Anotheer build system change, this time related to vs-win32 builds
* created a ADD_LOADER macro to simplify things a bit
* Split util from boomerang as a static library - the overloaded stream
operator for ADDRESS is used in Elf and Win32 BinaryFiles
* changed exe/dll output directory setting to work properly on windows,
now all built files are properly put into PROJECT_ROOT/out/
PROJECT_ROOT/out/lib directories
* Under win32 added DbgHelp to targets that need it.
Removed dependency between codegen->db related to operStrings string
array.
* added Exp::getOperName() method to access the operator's name.
Handle building without GC by setting apropriate macros in files.
Removed unused include directory, also ignore the 'out' directory