Made changes to allow resizing the ingame viewport.
Added a couple lines to the Makefile where the desired size can be set.
Added vikeys to the "List nearby items" window.
Added options to control terrain window size, replacing the makefile method.
Replaced VIEWX/Y defines with int Game::VIEWX/Y.
Began taking steps to replace VIEWX/Y with variables from the interacted window. This will allow proper dynamic sizing in the future.
Fixed a typo and some formatting.
Hotfix: Compiling on windows failing due to mismatched variable names in the windows curses header.
Fix retarded assignment to non-existent variables from last commit.
Cleaned up redundant #defines.
Hackish fix for undefined viewport size when it's not in options.txt
Removed _maxx/_maxy from catacurse.h WINDOW, as generic curses functions to access them are already defined.
Fixed areas that relied on this.
Fixed the window size options to more accurately represent the actual numbers.
Fixed a typo in the tutorial text.
Merge pull request #1 from BurnZeZ/catacurses_fixup

Catacurses fixup
Merge pull request #94 from BurnZeZ/master

Add options to allow terrain window resizing