Initial branch commit - cleaned code
Initial branch commit - cleaned code
Adding textures, updated CMakeLists to remove GUIs
Preparing first build, background image loaded and displayed in World class.
Removed tutorial media
Removed tutorial media
Basic setup with background plane (using skyplane)
Removed MyGUI references from resources.cfg
Added materials for all background textures
Seperated main() into main.cpp, remaining functionality into Thrive.h/cpp
Added cell class, with moving cell in scene - though having issues with random movement.  Attached Camera to a node to better control movement.
Cell random movement working, though very crude
Improved random movement, added crude camera control
Background now on a plane entity.  Partial implementation of auto-moving planes leading camera.
Auto-moving tiles complete, currently uses different textures for each tile to make this effect more obvious
Fixed plugin linking issue - plugin dll's and cg.dll are now copied to dist/bin when compiling.
Fixed auto-moving background planes for negative x,y.
Fixed auto-moving background planes for negative x,y.
Added separate scaling of x/y background plane.  Left click cycles available background textures.