Enable lookat vectors by default and make them glow.
adding support for better multithreading in VoxelTree
New paste behaviour
Merge pull request #877 from Atlante45/separate_import_with_preview

New paste behaviour
Merge branch 'master' of https://github.com/worklist/hifi into threaded_voxel_server

Conflicts:
	libraries/voxels/src/VoxelTree.cpp
	libraries/voxels/src/VoxelTree.h
Significant updates to README to make it more useful
Removed "I'm ready" from last section header to prevent ugly wrapping
threads for persist and packet processing
removed old dead code
Fixed glow/ambient occlusion with Oculus.
Merge branch 'master' of https://github.com/worklist/hifi

Conflicts:
	interface/src/Application.cpp
dead code cleanup
Merge pull request #879 from ey6es/master

Fix for glow/ambient occlusion with Oculus, made lookat vectors glow and enabled by default.
flush delete queue after encode is complete
Fixed only square png import + reduced amount of code
fix comment
fix comment
Fixed magic number
fix comment
Merge pull request #878 from LionTurtle/master

Add MyAvatar class, subclass of Avatar class.