Merge remote-tracking branch 'upstream/master'
Wiping out old tiled implementation.
Missed the gwt module def.
Initial commit of new maps api.
Made the flip/rotate of tiles more sane (and less like the Tiled implementation). Added rotation, removed flipDiagonally. Changed loader and renderer to accomodate.
Boo, I missed the private field in the last commit.
Not forcing tiles to match the tile size of the layer they are in.
Trying some things with the TiledMapRenderer stuff.
Simple benchmark, Small fix to TiledMapRenderer2.
Initial SpriteCache based renderer.
Added boolean forceSquareOutput for Settings. This can be used to make
sure that the output images are squares. My main motivation: In OpenGL
ES 1.0, mipmaps require square textures.
Changed the commit according to Seraphim6x7 suggestion.
Merge branch 'master' of https://github.com/libgdx/libgdx.git
Clamping for value in setRange.
Allow min to be same as max.
If min is the same as max avoid division by 0.
Committed again the same changes to with the Nates fixes.
!A - Adds GLEED system using new API
!T - Consistency pass on map base classes
!D - Deletes GLEED extension (moves it to core)
Update gdx/src/com/badlogic/gdx/math/Matrix4.java

improved the setToProjection() comment - noted on how to calculate the aspect ratio
javadoc fixups.  Add details about other backends, fixup some spelling
errors, remove stale documentation from InputProcessor, Graphics, and
Net.
Improved api docs of Array class
Fix typo: s/first/last