Refactor
Tweak Makefile again
Remove mandelbrot2' as tests shows it was slower
Update benchmark to match recent changes
Specialize mandelbrot in a better way
Add more benchmark functions
Change default behaviour from crashing to mandelbrot 2
Add another Area creation function
Merge branch 'master' into opengl
Merge changes
Clean up
Add Color type class

Allows for nicer RGBA conversion.
Fix benchmark
Add Color instances
Merge branch 'master' into opengl
Add fillRgbaArray
Use new function
Add ImageArray class
Merge branch 'master' into opengl

Conflicts:
	src/Fractals/Render.hs