auto generated classes and methods
passed first dice counter test by implementing getCountOf
DiceCounter counts the number of dice that match the expected dice side
implemented the DiceThrower, assuming that the dice are thrown randomly
removed debugging sysout
statisfied the executePerfecteThrowTurn Test with a naive implementation
SimpleDiceThrowDecider.GetCategory returns the number of the dice face if the face of all dice is the same
SimpleDiceThrowDecider.GetCategory implemented to pass more tests, now returns the dice with the highest pip count and the highest occurrence
fixedDice returns the count of the dice in the category
Clarified meaning of TurnResult parameters
statisfied the PlayerTest by implementing the rethrow and fixDice behaviour