Add map.

	Based XML map (TMX).
	Map Reader (Map.class)
	Block Tile Entity.
	Refactor in project.
Modify and render map in InGame state.

	The map layer is presented first.
Merge branch 'master' of github.com:donequis/darilth

Conflicts:
	src/main/java/aryth/model/entity/Champion.java
	src/main/java/aryth/state/ingame/InGame.java
Merge with dirty changes provided by Matías Marquez.
Add Standing left and right state.
Merge branch 'master' of github.com:donequis/darilth

	Add Standing Left and Standing Right programmatically.

Conflicts:
	src/main/java/aryth/model/map/GameMap.java