SOCInventoryItem: Define message type SOCInventoryItemAction (not used yet); javadocs
SOCInventory +keepPlayedItem
SOCInventoryItem: Send to player in SOCGameHandler.forceEndGameTurn
_SC_FTRI: SOCGame + state PLACING_INV_ITEM (not used yet), placingItem; javadocs
SOCInventoryItem i18n: +createForScenario factory
SOCInventoryItemAction: Handle at clients