removed prerequisites for combat tank, trike
remove prereqs for combat tank, mcv
remove mcv prereq
fixed typo in queue build speed
gun turret visual range increased
rocket turret visual range increased
change prereq of mcv
lower power use of repair pad
increased mcv and harvester speed from 6 -> 7
e1 vs. heavy 15% -> 20%
Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
shroud removed! :)
e1 vs. light  inc. 30% -> 40%

so they have snowball's chance in hell vs. trikes
changed artillery
changed missile artillery
mcv.starport requires heavy -- atreides
mcv.starport requires heavy -- ordos
mcv.starport requires heavy -- harkonnen
Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
artillery-minrange=2, vs. wood=50%