Neo SotHs and Ao3s

A working foundation for a new soth and ao3 scenario.

Swords and Ao3s (now called lichpact lockets as they are not strictly necromancer related) are restored here with a complete redesign to promote using them while building, using them while active, and zero bottability. They are also inherently designed to be mid-range building items, since the locket is a necklace (which won't let you use god gifts) and the sword is a sword that you can't unequip (meaning no ability to use a bow). At some point, built characters will want to ditch these and use more powerful objects in those slots.

You can see the opposite 'wielder' type as red haloes, and attack them appropriately. This is done without a 'necro guild' or 'hunter guild' to allow players to be in their own groups and build as normal. Guildmates and allies will not be attackable or red haloed even if they're an opposing wielder.

Lichpact Locket:
* Cannot gain vigor by resting
* Cannot eat food, except for Spider Eyes
* Gain vigor when you kill a monster ( monster level / 10)
* Double mana regeneration
* Half vigor cost for spells
* +10 intellect, +10 mysticism (no extra spell levels)
* Eternally at war with Hunters
* Always grey skinned / red eyed

Sword of the Hunt
* Cannot gain vigor by resting
* Cannot eat food, except for Spider Eyes
* Gain vigor when you kill a monster (monster level / 10)
* Double health regeneration
* Half vigor cost for attacks
* +10 might, +10 aim
* Eternally at war with Necromancers
* Sword is always equipped and visible

There is no intended limit to the number of these items. Players will simply go to Tendrath or the Lich and ask for one. That is not yet implemented. In the testing phase, admins can get these items with dm get commands. (dm get necklaces and dm get weapons)

It is possible to use both the SotH and Ao3 at the same time, with no extra drawbacks except for the fact that both sides of the conflict can openly attack you.