More portability for types and math. Also started wrapping the glm functionality
Expanded the mathematical functions a little bit more, also replaced all the glm:: stuff within the engine with the Engine provided functionalities.
More string casts functions (for all the different vectors and quaternions supported by the engine
More math functionality...
Added even more math functions.
HotFix for the 'Mod' Function. Also provided some extra overloads.
More math functionality...
added last functionalities to the math library
Added some 2D math functionality