Fixed traitExtension semantics
Fixed the way entities are exported in rooms
Shapes and shape list
TimedIndex to be mixed into animation, and others in the future
Allow embedded behavior
Send old value to changed events
Lil fixes
Need to preserve holder
URI moved to property
Overrides
Destroyed
Room data hiding and test updates
Accidentally removed the physics floor
Added the *Band variations
Entity add/remove events
Parallel action
forceMove and immovable added to Existence
setIsFlashing for Visibility
Room::entityList -> Room::entitiesNearPosition
rectangle was broken