Added the new animations to the combat texture atlas.
Improvements to the punching.
Updated some of the sounds from the dropbox
Changed the main menu to portrait and fixed the bug with the main menu sound not starting after combat exits.
Main menu is working.
Updated sounds. Fixed a bug with the animation not going back to idle when finished.
Enemy no longer takes damage when blocking.
Blocking behavior working.
Can successfully trigger a punch and a block move.
Added in the stomach noises.
Temporarily disabled flipping of the character sprite. It was causing issues with all of the other code.
Reenabled the enemy's random behaviors.