first commit
initial again
empty project
simple movement
One way platform, added a bunch of prefabs
cleaned up lib
Add Scene1
movement improvements. running, aerial direction change, variable jumping
Fixed block alignment
Animation state logic for movement.
added projectiles
quality settings
Added Animation Scripts
Updated Character prefab
Added monster type. Simple Monster AI. Integrated animation to movement
Made the bride animate
Merge branch 'master' of https://github.com/tbporter/make-my-day

Conflicts:
	Assets/Scripts/Movement.cs.meta
	Assets/Scripts/PlayerEntity.cs
	Assets/Scripts/PlayerEntity.cs.meta
	Assets/Scripts/TorsoAnimation.cs.meta
ability to kill enemies, enemy prefabs
Merge branch 'master' of github.com:tbporter/make-my-day
 snake textures