Toned down the traitor scaling
Attempted fix on powersink, including using the power computer to automanually reset all APCs in the network.
Slipping items now scoot away when you slip on them
Secure crates use can_open() correctly, so programmable unloaders will respect locked crates.
The paper shredder now will slowly abuse and then gib you when emagged.
There is a new programmable machine for unloading crates, and moving only full or empty ones.
Couple small bugfixes for programmable machines.
Clowngun has been added, clownammo as well.  Sassacre chest includes clowngun and clownammo, and more novelty clusterbusters.  Clownsprites courtesy of Dalmationer (although the inhands I ended up doing myself)
Meaty spacedust event.  Spacedust themed as cows will impact the station, doing damage and leaving blood, gibs, and meat.
Ripped the hub code out of the DME because the server was being publicly listed in spite of the wrong password.  No idea what that was about.
Bumped gravitational anomaly's probability down to 1

There is a human-stripping cargo profile that isn't done, I forgot I was working on it.  Label it todo.