damagesound.sp: add sm_damagesound_actonweapon cvar to specify weapons to act on (could use some extra config); hooks fakeclients for bots (hrcbot); fix some typos
comment out debug lines
remove extraneous comments
damagesound.sp: fix hardcoded array size for acton weapons; remove extra call to StrEquals
damagesound.sp: fix incorrect parsing of weaponacton string in OnPluginLoaded - loads after OnConfigsExecuted instead
Merge pull request #1 from foobarhl/master

Add cvar to list weapons to sound on, remove fake client check for hrcbot compatability
Fixed settings being applied to the right client.