[MOD] Minor change in the Architecture of the UpdateChecker.
Moving to Dev version.
[FIX] Adding /tpa alias for tpToggle
[MOD] Add some mechanism for auto-reconnect. See #293
[MOD] Adding a new way to check if the player is existing or not by
checking first in the cache then in the database (permitting the admin
to add manually in the db a new player while the server is running). See
#347
[ADD] Like the IOSaveTask, creating a async task that will execute the
prepared statement. See #347
[BIG MOD] Changed how the SQLPlayer is executing its prepStmt using the
ASYNC task. See #347
[ADD] Starting and Stopping the PrepStmt task. See #347
[FIX] Don't try to reconnect on SQLite. Fixes #347
[FIX] Remove checker for SQLite. See #347
[OPTI] No need of a lock in the class. Already using Concurrent
Collection.
[MOD] Add a configurable delay for Execution of PST. See #347
[MOD] Some cut in the Time Method in the Util class. See #348
[FIX] Minor fix. See #347
[MOD] Adding possibility to return to normal time. See #348
[ADD] Adding the command /pt to change the time of the player with the
possibility to fix it and to return to normal. Fixes #348
[FIX] inverted logic for relative. See #348
[MOD] Only put the time as fixed for the wanted player, just have to use
normal to come back to world time. See #348
[MOD] Adding Color managment for items. See #342
[OPTI] Some optimization in the color set. See #342