Big Step in the right direction.

Multiple cubes are falling from the Falling Cubes Array. Stopping at y=0
and moving to the static cubes array(where they no longer translate). We
need a 2d array to keep track of each grid positions current height so
that cubes dont fall all the way to y==0. Also next step should be to
figure out how to make the cubes use the randomly generated position
values for the actual render. Ill work more on this tonight.