Fix isosurface selection in project 1
Project 2 disjoint sets
Project 2 load and sort image
Project 2 main algorithm

Not really functional as of yet but getting there
Making a commit before trying with 16-bit data
Final Project - GPU Marching Cubes

Boilerplate code
GPUMC - Render axis
GPUMC - Cleanup and setup points VBO
GPUMC - Render points
GPUMC - Cleanup gneration a bit

- return primitive and type
- workaround for glloadgen concerning missing glvertexattrib3f
- todo: further cleanup
GPUMC - Render arbitrary number of points
GPUMC - Support loading geometry shaders
GPUMC - Use interface block in preparation of GS
GPUMC - Geometry Shader Test
GPUMC - Make GS generate sheets

- Fix transformation being done in VS instead of GS
GPUMC - Display simple surface