Fix TABLE# syntax.
Fix b -> B directive for bell_top_middle.
Fix typo in characterstruct_12.
Capitalise sound_* enumeration consistent with the others.
Extract map.
Drop stray number.
Document draw_all_items.
Generate .skool file using hex addresses.
No need to number interior tiles sections as there's just the one.
Start documenting plot_a_tile_perhaps.

This is the same info used to extract the map.
Add a TODO list.
Fix item_structs location. Correct initial address to $76C8.
Move second draw_item call description earlier.
Document action_papers. (I never knew you could 'use' the papers to get out the gate!)
Clarify process_user_input. counter_of_something is not called, but the input_routine is. They share the same address.
Space routines out a bit.
Remove word_EFF9 decl since moved to be with action_papers.
Start documenting game state at $8000 which shares space with tiles.
Document places where the character sprite is altered, controlled by $8015.
Fix description for $A344. The flag is cleared, not set.