tst_qquickpathview::cancelDrag(): Move mouse after setUrl().

Take correct window size into account.

Task-number: QTBUG-32662

Change-Id: Ie04c8fe8e254d232f076e6f9d9d0d96f12a4530f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
tst_QQuickItemLayer: Specify precision in shader for ANGLE.

tst_QQuickItemLayer::layerSourceRect() QQuickCustomMaterialShader:
Shader compilation failed: ERROR: 0:9: '' : No precision specified for
(float).

Change-Id: I3ab87c747bed5b8c8cfcf5527ee2a8b2ebd891a2
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Stabilize tst_rendernode.

Center windows on screen, add QSKIP for screen depth, add error message
to color comparison.

Change-Id: I03d600a4810f27654e0b971b19631ba51c9f6874
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>