Changed x264 logging strictness from "info" to "warning" to reduce unimportant x264 spam in the log
Probably going to change back to FastAlloc for the time being
Make app use null network rather than bandwidth analysis when previewing
Fixed the first frame of the 100ns code so it doesn't give a 50-day frame delta
removed a memory leak from the bitmap source
give credits for new downscale shaders
Game capture:  Fixed a bug that caused 64bit games not to capture
Made devices that don't fill out VIDEOINFOHEADER properly for resolution to use the BITMAPINFOHEADER instead
0.48.005 - Also fixed some locale issues
0.48.006 - Fixed a problem that caused SC2 scene switcher plugin to not work anymore
fixed a relatively big problem with CBR not using filler data, and with CBR SEI packets not transmitting correctly
Made SEI data properly be applied to mp4/flv files
Add a couple more lower bitrate audio options
Fix a small memory leak that would occur when enabling point filtering in Windows 7. (And possibly Vista.)
0.48.007 - removed circular list usage until I can verify it's 100% safe to use, removed a potential memory leak from directshow sources, other minor checks and tweaks
After Shell_NotifyIcon is called destroy loaded icon if it's the case
Small corrections in AUTHORS and INSTALL
Fix updater compatibility with portable mode
Fix incorrect function name in log message
Fix integer underflow in SleepTo