Removing the captain spawning in with his space suit armor.
Bugfix: Adds in a check to make sure atmos code has been loaded before trying to generate, preventing some runtimes.

Tweak: Removes captain's armour from spawn code.

Tweak: Captain's PDA now spawns with messenger on but is now undetonateable.
final tweak for cap's PDA to do as advertised.
Merge pull request #2665 from SkyMarshal/master

Fix for Hawkie: Filters no longer should super-over-pressurize one of the outputs.
Merge pull request #2662 from Asanadas/master

Misc: Removing the captain's space suit armor on-spawn
Merge pull request #2666 from SkyMarshal/master

Loadsafixes.  See description. (Changelog updated retroactively)
Merge pull request #2667 from SkyMarshal/master

Fix for lighting before roundstart.
Merge branch 'master' of https://github.com/Baystation12/Baystation12

Conflicts:
	code/game/jobs/job/captain.dm
Merge pull request #2664 from Ravensdale/master

Runtime fix and two tweaks to captain items.
Merge pull request #2670 from SkyMarshal/master

Fixes lighting, Backpacks getting contaminated, and bombs not working.
Merge pull request #2671 from SkyMarshal/master

Fixed an issue with fire and volatile fuel, and reverted ShareSpace again since I hadn't completely reverted what Cael had done to that poor code.
Fix for Xenoarch machines producing ludicrous amounts of heat.
Defines may need tweaked to produce the desired effect.