Fix #275 - removed unused files.

These are the last few files to remove from the code which are not used. If they need to be recovered, then you can run the following:

git checkout $(git rev-list -n 1 HEAD -- "<filename here>")^ -- "<filename here>"

Command taken from http://stackoverflow.com/questions/953481/restore-a-deleted-file-in-a-git-repo
Fix #275 - removed unused files.

These are the last few files to remove from the code which are not used. If they need to be recovered, then you can run the following:

git checkout $(git rev-list -n 1 HEAD -- "<filename here>")^ -- "<filename here>"

Command taken from http://stackoverflow.com/questions/953481/restore-a-deleted-file-in-a-git-repo
Fix #332 which caused Q_rsqrt to produce NaNs.

Code was trying create a normal from a 0-sized normal. I've changed the
SP code to reflect how it looks in the MP code.
Fixed another problem with Q_rsqrt giving NaN.
Merge branch 'master' of github.com:xycaleth/OpenJK
Fixed crash on vjun1 in tie bomber cinematic

When the tie bomber cinematic is shown, the game might crash. This is due
to the bomb falling efx being attached to a model which doesn't exist (and
therefore is not loaded).
Fixed another case where Q_rsqrt gives NaN.
Removed unnecessary assertion.
Removed these debug messages from final build.
Add missing BOTH_KNEELATTACK to SP's animTable (enum2string)
Removed some references to non-existant effects in SP.
Parse wind primitive in SP fx code.  (Is not actually used in SP or MP, but MP at least handled it).
Fine, use Q_stricmp stupid not using standards code. :(
Unused variable since previous commit.
Fixed rather large fail using strncpy with strlen (of source) as size argument
Removed last debug printf (for final build) in cm_load.cpp.
Remove messagemode/KEYCATCH_MESSAGE from SP.
CL_ActionEvent in SP had an unsigned long type in argument which is 64 bit on 64-bit non-windows.
Its okay to be 32 bit.
Fix #333 - all times are now saved as 32-bit uints

Even on 64-bit operating systems. The code to change from time_t to
unsigned int may want to be revised at some point as it's not entirely
portable, however it does work on Windows, Linux and Mac (time_t is not
required to represent the time in seconds).
Removal of an unused variable since messagemode code was dropped from SP.
Store the guid in client persistant for future uses.