something very creepy and Heisenbergian is going on...
looks like the IDE is reverting changes I just made...

Commit message to rewrite
i really am not very good at merging... sigh... what is really worrying me though that the earlier parameters in animation.py are really ORDERS OF MAGNITUDE from something that works well on my computer lets _please_ compare our different timings, it looks like this is indicating a serious regression...
on my machine it takes: 200 rotations took 3.33342504501
200 rotations took 3.34982919693 which _really_ are absurdly low values.... lets looks into that! this is pretty worrying...
fixed a OSX specific approach to loading the webgl scene in the browser, now using a python stdlib module, webbrowser
minor changes to DYN
checking the examples, making minor fixes, those related to DisplayShape and SimpleGui basically
the topology module got a lot of love and is now compatible with KBE, such that KBE types are returned. also, its now possible to ignore the direction of the edges for example, which is very practical
promoted Qt to use an opengl widget
more smaller fixes, while testing and checking all examples
small additions to DYN
interactive feauture tree should make the distinction between qt and wx
deleting display examples that are no longer supported
updated and polished the traits viewer to the current version of traits, 4.3