Removed measuring while sweeping
Head isn't an own thread anymore
Merge branch 'master' into ownthread
Head Sweeping uses own asynchronous model, no java threads
Head Sweeping uses own asynchronous model, no java threads
HeadMotor rewritten
* don't find wrong wall after edge.
* add setter for desired wall distance
Head motor works fully in new asynchronous model
Merge branch 'master' into ownthread
Add WaitStrategy
Add bluetooth connection classes
Add a very primitive GateStrategy
Merge branch 'master' into ownthread
Removed bug in singleton implementation of mainstrategy
Add constructors to MoveDistanceStrategy
Merge branch 'master' into ownthread
Merge branch 'master' into ownthread
* move backward at start of maze
Merge branch 'master' into gate_strategy
Use labyrinth strategy for swamp