Added clientlist cmd on cgame for showing proper client status command with correct client ids.
Keycatcher improvements & security fix from ioq3
Fixed reliable command overflows on disconnect commands (ioq3)
Fixed cls.keyCatchers check that was remaining in win32 code
Fixed/Added +/-button15
Some FS fixes for rest of this update.  Added GPL md4 (crc) from ioq3.  Massive download system fixes on client side.  (ioq3)
Re-added this got removed by accident.
Missed this keycatcher reference.
Fixed 2 final keycatcher references when not in final build.
New default for cl_allowAltEnter is now 1 (enabled)
Updated list of cgame side g_cmds completion list
Fixed forcechanged having 1 too many newlines
Applied 0ad8d13 to SP ("Allow non-hardcoded HUD elements to be drawn from .menu files)
Merge branch 'master' of https://github.com/Razish/OpenJK
Removed cheat-protection on r_dynamicGlow cvars
Fixed invalid r_textureBitsLM resulting in fullbright mode without cheats
Merge branch 'master' of https://github.com/Razish/OpenJK
Added misc_model_breakable back into MP. The game still doesn't want to recognize it as being a valid ent for some reason beyond my comprehension, however.
Add notes to g_spawn.c
Merge branch 'master' of https://github.com/Razish/OpenJK