fixed bug causing game to crash in debug mode on load, anonymous ItemManager is copied in MenuVender::MenuVendor() and deleted before ever being initialized.
tempoorary soundmanager crashing problem workaround (will revert before final commit), fixed bug which allowed players to drag items across map loads, fixed crash caused by invalid iterator in MapRenderer
rearranged logic in menumanager just slightly to fix bug where clicking on a vendor would open your inventory even if you were out of range
added option for detailed power tooltips in actionbar