* Added CAAT.CACHE_SCENE_ON_CHANGE which controls caching of entering/exiting scene. Set it before building director.
* Added CAAT.PathUtil.SVGPath which parses an SVG path and creates a Path object.
* Added demo32: CAAT.PathUtil.SVGPath sample.
* Added parsing capabilities to CAAT.Behavior.*Behavior and CAAT.Behavior.Interpolator objects.
* Added closed attribute to path objects.
* Added thorough keyframing capabilities to CAAT.Behavior.Behavior classes.
* Added functionality to CAAT.CSS object.
* Added JSDoc pages.
* 02/27/2013 0.6 Build 1 *
---------------------------

* Added CAAT.CACHE_SCENE_ON_CHANGE which controls caching of entering/exiting scene. Set it before building director.
* Added CAAT.PathUtil.SVGPath which parses an SVG path and creates a Path object.
* Added demo32: CAAT.PathUtil.SVGPath sample.
* Added parsing capabilities to CAAT.Behavior.*Behavior and CAAT.Behavior.Interpolator objects.
* Added demo33: on-the-fly CSS3 key-frame info generation from Behavior objects.
* Added closed attribute to path objects.
* Added thorough keyframing capabilities to CAAT.Behavior.Behavior classes.
* Added functionality to CAAT.CSS object.
* Added JSDoc pages.
* Fixed Debug info.
Added some missing JSDoc files.
* Fixed. Empty lines now have correct height.
* Fixed. Dirty Rectangles were broken !!!!.
Hot Fixe.
Added some missing JSDoc files.
Added Spine Bone/Skeletal animation support.
Added XHR loader.
Merge branch 'master' of https://github.com/hyperandroid/CAAT

Conflicts:
	src/PathUtil/Path.js