The beginning of a level editor
The screen to draw on is now passed to the scene instead of the individual objects
The screen is now passed to the camera instead of the scene (no, I
cannot make up my mind).

The editor now has a working scene view.
Readme now lists all two dependencies
Load a level from a file, more parsing
Adds buttons to the game library - and the editor!
It's now possible to move stuff around in the editor, using the mouse.
Adds a working save function
Selecting, moving and scaling objects in the editor is working
A level built entirely with the editor
Adds WinFlags to the editor
A beginning, middle and end - two levels, working.
wtf someone changes things into j's

They are now changed back. And there's a new level.
Fixed speed on level load
Merge branch 'editor' of github.com:Tayacan/Restless-game into editor
Merge in the editor