Core/Spells: Allow script only one effect with OnObjectTargetSelect or ObjectAreaTargetSelectHandler hooks when target, radius and conditions are the same.
Script/Commands: Make creature_summon_groups table reloadable.
DB/Areatrigger: Update areatrigger_teleport cords for The Eye of Eternity entrance
Merge pull request #9295 from horn/summons

Script/Commands: Make creature_summon_groups table reloadable.
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
Core/BossAI: Fix a typo in CheckBoundary

Method was using "me" (the boss) instead of the function's argument

Props to @Horn for finding the 4 year's old error

Ref #7194
Merge pull request #9301 from horn/summons

Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
Merge pull request #9165 from Phantons/spellFixes

Core/Spells: spell implicit targets fix
Core/SpellsMgr: remove unneeded functions from spellmgr, add some const modifiers for methods
Core/RBAC: Correction to last sqls and update base/auth_database.sql
Core/Quests: Updated quest flags and implemented QUEST_FLAGS_NO_MONEY_FROM_XP - experience reward from quests using this flag is not converted into money at max level.
Core/Quests: Implemented quest flag forcing the player to be flagged for PvP as long as the quest is in his log.
Core/Player: Rename PLAYER_FLAGS_UNK19 to PLAYER_FLAGS_UBER
Scripts/Blackwing Lair: Fixed crash happening with Shadows of Ebonroc
Core/RBAC: Force loadPermissions before checking session permissions if the storage is null (someone created a session but forgot to call to LoadPermissions)
sql typo fixes
Core&SQL: Fix typos (RBAC and equips related)
Core/RBAC: Add .reload rbac command and prevent possible crash if rbac_permissions has wrong data
Core/Spells: Allow free casting of player's own spells on vehicle seats with flag VEHICLE_SEAT_FLAG_CAN_ATTACK
Buildsystem: Added current branch name to generated revision info