Merge branch 'meganetworkinterface' into MCOnwards

Conflicts:
	Tendu/src/it/chalmers/tendu/Tendu.java
	Tendu/src/it/chalmers/tendu/screens/GameScreen.java
Number games "works" for 2 players
Decrease time if answer is wrong
4 player test
Small debug
Synchronized eventbus listener list
clean
Rid of onServiceReadyListener in bluetoothandler since it was
unnecessary
Moved BluetoothGameService to unused
Tag switching in Bluetoothandler message handling refactored
Cleaned some old code in BluetoothHandler and ConnectionService
Changed to player specific numbers
Merge branch 'multiplayertest' of https://github.com/tortal/IT2-LP1-Tendu.git into multiplayertest
changed start screen
BluetoothH fires event when a player has connected
Network fires event when player is disconnected
deleted listener instance variables from Connection
Syncronize test
minor
new C.Tag & msg TEST used