Broken state of implemening Invenories.
Thread safe connections.
Infinite loop repaired
Attempt to make client forget about the world.
Fixed connection race condition dead lock.
Thread safe disconnections
Remove the player from the world when disconnected
Broadcast when entities are added / removed
The client can catch up if it gets behind
Send current entities to new players
Broken inventory
Remove files that should be gone
Inventory functions, the actions? Not so much.
Javascript doesn't have unsigned...
Made the inventory prettier.
Remove extra newline.
Generalize entity creates / removals.
Fix shooting.
Kill chunk gen message, fix spelling error
Remove inventory external interface.
Refactor inventory to remove dulplicated code.