Preparing the wireframe shader
Wireframe shader working like flat shader;
wireframe shader
Merge branch 'wireframe-shader' into Silver
setup again...
Json data sample;

Json walls creation;
Fixing problems in json parser...
Random varied color in parser;

Parser support for pillars and floors;
Json file updated with pillars and floors;
Fixed transformation order in matrixes;
Added more complexity to the scene;

Humanized colors for every object;
Added more objects to the json file;

Fixed minor bug in parser;
Merge branch 'json-support' into Silver
Updated objectives;
Implemented all UI buttons;

Added setEye method to export the funcionality outside the class;
Added a new primitive: Grid;
Switch for axis and grid;
Enabled the default objects on the scene;
Compile for chorme and firefox;
Fix typo;
Fix another typo;

Grid primitive done;
Merge branch 'camera-positions' into Silver