Fix for z up
Perf op for the phys debug renderer.
Make mirrors solid.
Fix for z up
Fix joystick axis while reflected.
Add a command to list framebuffers for debug purposes. This requires keeping track of framebuffers and their names. Fixed mirror rendering, but not entirely it seems.
Fix for z up
Tighten up the fall-though area a tad so that we don't fall through outside of the mirror.
Discard reflections when rendering a reflection.
Fixes for camera when reflected vertically.
This used to work fine but no longer? Not sure why.