Switched to new algorithm for packing textures
Now trims sprites before packing them (memory management and correctly saving of plist not done)
Sprite sheet metadata is now produced correctly
Changed default padding
Fixed bug in publisher
Adds sprite sheet resources correctly to html5 resource list
Fixes issue with sprite sheet generation
Switch to using core graphics for resizing images
Now using core graphics for export
Cleaned up the code
Re-added optimization that were lost in updates
Added PVR tool
Much improved support for sprite sheets and updated to latest version of cocos2d
Updated to latest version of cocos2d-html5
html resource lists now saves mp3:s as 'sound' instead of 'effect'
Updated text in sprite sheet settings window
FIX: Publish to zip didn't work
FIX: Publish to zip didn't work
Fixes issues when selecting keyframes in multiple rows
Merge pull request #204 from gerasim13/develop

FIX: Publish to zip didn't work