preparing for network play
Scene edited to match version used during presentation - Light brightened, HUD mini map colors adjusted for the brighter light, and tricera gun banished.
connect between server and client
added new scene for networking
integrated connections in main menu
both load scene when server starts
returns to main menu when disconnected
expanded from localhost to LAN
play menu disabled for opponent and unit movement is sent
reset network view to off
Implemented all of JF's latest things.
Implemented lava particle system
Added some mushroom models to the map.
Reverted DUFAS
Death particles implemented and the death animations are working better than before.
Item pickup particles implemented
imported new gui assets
added new uqat scene
new menu GUI
Imported Simon's latest models.