Fix imports.
Fix foreach loop issues.
Fix string issues.
Fix spelling errors.
Replace Qt methods that should be avoided.
Normalize SIGNAL and SLOT signatures.
Add missing license information.
Fix single-char strings for efficiency.
Fix single-char strings and add missing license.
Add copyright information to all files.
Add copyright information to remaining files.
Fix single-char string.
Refactor static model class.
shaders use color attribute to tint diffuse material color;
removed some unnecessary gl calls;
renamed some vector utility functions
fixed!
changed flare texture to material
removed effect data folder
First fix from intersection problem. Looks better but there is still something todo.
Removed unused stuff.
Implemented enemie respawn. Enemies are respawned every new day. Every new day a new extra splatterling is spawned too.
Fixed splatterling respawning. Count of splatterling was not correct.