Wrote cases for different room shapes
More Room Shapes
Set up ship

Used one of each type of room
"Checked state machine added leave to weapon state machine, added tests in Battle.cs for my states
merging conflicts
switching to manager implementation, stuff is probably gonna be real broke
Merge https://github.com/DJWooday/SpaceIsFun
almost done with room's entitymanager implementation
lots of shipmanager overhaul
buildable copy with statemanager, need to work out some kinks
entitymanager fully implemented
lots of manager overhauls, reverted the changes made for the "default" battle