Adding the target tile type
Game object list
Game objects with custom time
Global entities list
Bug: null collection
Removing salarymen and desks
Test subject to reach
Agent finding targets. WIP
Pathfinding OK
Collisions the return
Starting traps and triggers
Fixing compilation issues
Trap content loading
Moving pathfinder to level
Moving atlas to context
Moving game laoding outside state Game
Ingame editor code moved in a special state
Fast gamestates transition (WIP)