Adding log when AI passes
Minor fix: log representation for empty
Make Controller.analyser exist at any moment during a game
Removed wrong "support" influence in savior

+minor logs, comments and cosmetic changes
Analyser: "restore" can be called anytime + new "enlarge"

"enlarge" method is in primitive/debug version for now. To evolve into
potential territory recognition.
Breeder: constants update + cosmetic changes
Breeder: black/white balance check as a unit test now
Minor change in time_keeper (if gc count is given as a float)
Unit test for temp "enlarge" method + some logging
Added many unit tests for AI
One more unit test for issue in Hunter