nvc0: add some driver statistics queries
nvc0: add some metrics to driver specific queries
nvc0: demagic some of the NVE4_COMPUTE_UPLOAD methods

It's actually the same as P2MF.
nvc0: fix for 2d engine R8/R16 source formats writing RRR1 and not R001
nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit

We send position.z == 0, DEPTH_RANGE may be some arbitrary range
not including 0 (for exmaple in piglit's hiz tests).
nouveau: accelerate buffer copies in resource_copy_region
nvc0: place staging textures in GART and map them directly
st/mesa: fix bitmap,drawpix,drawtex for PIPE_CAP_TGSI_TEXCOORD

NOTE: Changed the semantic index for the drawtex coordinate to
be the texture unit index instead of always 0.
Not sure if this is correct but since the value seems to depend
on the unit it would make sense to use different varying slots.