Added a missing chair sprite in Bronann's house.
Added a particle effect version of defensive stance triggered for high sprites.

This fixes the look of defensive stance casts on Banesore.
Misc tweaks on the riverbank at night scene.

- Added another dialogue to Banesore
- Tweaked the smoke script
- Made the soldiers around Kalya wonder where she is.
Fix placement of emotes.

The code was breaking the x alignment.

I also cleaned up a bit the code style in MapSprite::Draw()
Added people I felt missing in the credits.