Fixed an assertion that would occur if the respawn-delay is set to 0
Better test cases and fixed an issue that originated from them: if the time between the fire and explosion of an projectile is shorter than TRAILING_STATE_DELAY, a duplicate explosion event would be generated.
incorrect usage of MAX_OPERATION_AGE
Better test cases and fixed a memory leak
better test case
Oops, this should not have been commited
license clarification
Test case for coupled projectile creation and destruction. And solved a bug that was uncovered by that test case.
Removed some old debugging code
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