Separated Update & Draw logic
(Hopefully) clarified some code
New (stub) method findGlyphs
Staying away from SDL_Drawable until Draw & Update logic is separated
const'ed Draw again now that Update logic is separated with most classes
General cleanup / comments
File renames
Relocated surface rendering logic from setText to Update
Added comparison operator overloads
Slimmed down class; we no longer have getters / setters for color values
Minor clean up
Added comparison operators for nom::Coords objects
Added comparison operator for division of two nom::Coords
Slimed down coords class; we now have direct access w/o getters/setters
Removed setX, setY; renamed setXY to setPosition & updateXY to move
Removed setX/Y, get/setWidth, get/setHeight; updated move argument list
Removed getX, getY from Transformable
New predefined color constant Gray
New constructor & method variants
Major refactoring of class; new methods, clean up, etc.