Initial mercurial import of simplui trunk.
Implement batch support for Labels and TextInputs.
Disable pyglet's gl error checking, to match kytten.
Fix batching for text.
Implemented multi-window support.
Add workaround to speed up label rendering.
Theme tweaks for themes/macos.
Separated responsibility of determine_size and _pref_size.
Replaced _pref_size tuple with the Size class.
Added Java-style flow layout.
Added setuptools/easy_install for 1.0.4 release.
Added tag release-1.0.4 for changeset 9c0c2df7e123
Added health "bar". (There aren't any player's health modifications, so health "bar" currently doesn't change if health was changed).
Merge commit '9809e83cde68de7b70e4dd111e24daed2389e794'
16 layers deep ground, random ores and gravel

extended the ground to -16, made terrain generation use a system of
common ore blocks (gravel, stone) along with random ores.  you will get
more common blocks than ores though.
Updated TODO
Merge branch 'master' of git://github.com/avelanarius/Minecraft
Merge commit 'c9478c2fb06d9c732498a98c18c3add2ced639ec'

Conflicts:
	main.py
	resources/textures/texture.png
Small fix.
Merge branch 'master' of git://github.com/avelanarius/Minecraft