movement of all enemy entity
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge pull request #148 from ping19/master

Making sure enemy stay in same pos when pause
Merge pull request #149 from ping19/master

Create array to contain Ypos before gets reset
Merge pull request #150 from ping19/master

Reassign entities pos to its previous time
Merge pull request #151 from ping19/master

Final completion of pausing enemy on game pause
Merge pull request #152 from ping19/master

Update bugs for test plan
Merge pull request #153 from ping19/master

Version update
Merge pull request #155 from ping19/master

Fix delays on enemy appearing after game restart
Merge pull request #156 from ping19/master

Fixed version update
Merge remote-tracking branch 'upstream/master'
update vesrion number
Merge pull request #157 from gurnam17/master

update version number
Move Icons to Utils
Pausing using Pause or P
Merge pull request #158 from katiewood/master

Move Icons to Utils, Pause using Pause or P
Add A and D support for moving the ship
Merge pull request #159 from katiewood/master

Add A and D support for moving the ship