[Bugfix] One should not assume an item would use the item spritesheet.

Item class has a func to return an int to use terrain.png or items.png. This makes forge take account of it.
Deprecation Sweep in DungeonHooks and fixed wildcard in ChestGenHooks remove function.
Fix bug with rendering one too many passes for ItemEntities Closes #450
Fix RedstoneBlock power issues, Closes #452
Fix for nether quartz not generating in the nether, Closes #454
Merge pull request #449 from iChun/patch-5

[Bugfix] One should not assume an item would use the item spritesheet.
Updated FML:
MinecraftForge/FML@8f2dbf7046f52d836993edb946d7d310b399bf9d Fix up stupid derp in IMC code: actually reset the IMC list after each delivery. Fixes a bunch of mods. Sorry everyone.
Add config toggle to atempt to remove TileEntities and Entities that error during there update without fully crashing the server, use at your own risk. Closes #424
Remove the block if TE errors.
Updated FML:
MinecraftForge/FML@4762d4d8ef00bd789ffb6bccbd12f7478b07da62 Allocate more ram {typically 256 is defailt} to fermflower, should fix decomplication issues on OSX
MinecraftForge/FML@6370c242f0e1cb8ec80c7dccc1133cb0d0607bae OS X's python 2.6.1 has a bug in zipfile.extractall that makes it unzip directories as regular files. So switch to extract