fixed some major issues with frame timing
fixed cfr sync issue
fixed some major sync issues that may have been present in major version
fixed a bug with audio output timing
made mic data output more accurately as long as the qpc timestamp checks out
woops, minor stupid little code bit
fixed a tiny bug with variable framerate timing that would cause the cts offset to go all wacky unintentioanlly
Remove 64 bit game capture warning for non-games
Remove own3d from services.xconfig
Remove empty log lines from x264 log
Alternative low latency mode and associated settings
Defer loading image for 1 second on update in case file is in use
something about copyTextures not being NUM_RENDER_BUFFERS
tiny adjustment to that last commit
API trigger additions, added reporting and listeners, some new api calls such as set source order and render, and some other small api fixes.
Cleaned up API additions to not break backward compatibility with older plugins.
Preview window fix on minimized. Prevents crash when starting to stream when minimized and red boxes disappearing on minimize.
Also header file name fix for me.
Added a profile menu for quickly switching between profiles
Added a button in software capture to set the base stream output size to the target size
Added some background color stuff to the text source, just needs finishing up
Glue in textoutputsource bk color/opacity
Merge pull request #85 from hwdro/master

Modified TextOutputSource update texture to support bk color/opacity
minor adjustment to the text control code
fixed a bug with the IsValidFloatString/DefinitelyFloatString functions
Update secureanywhere advice since exceptions don't work