Make multiple types of ammo stop freaking out item examination

Whoops, introduced this bug with my action hinting code.
Add missing numeric value to print statement
Merge pull request #374 from ethankaminski/labcomputer-fix

Add missing numeric value to print statement of lab computers
Merge pull request #372 from ethankaminski/reload-fix

Make multiple types of ammo stop freaking out item examination
Fixed cutting rags/string in scissors and knives.
Made skewers 0 weight, increased amount generated by cutting wood with a knife.
Cutting wood with a knife no longer generates a splinter.
Reformatted iuse::scissors and iuse::knife as per style changes.
Modified CataclysmWin.cbp to output executable into project directory.
Fix container unloading.
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Merge pull request #379 from origamiwolf/CDDA

Fix container unloading.
Corrected readme email
You can no longer cauterize yourself if you are not bleeding or bitten.
Small typo fix in welding goggles. Added welding goggles to mechanics mapitem definition.
Added welding goggles to various recipes which require a welder.
Made copbots blue.
Added fences to iuse::hammer. Updated style.
Typo fix
Added thread to wooden javelin recipe
Additional heat sources for javelins
Fixed too complex books being possible even when depressed
Re-add pocket knife and matches as all-profession starter gear

Conflicts:

	data/raw/professions.json
	newcharacter.cpp
Add Chain Smoker profession, and let professions give addictions

Conflicts:

	newcharacter.cpp