gun.mesh created:

 - Created gun.mesh, mesh that represents the gun. Right now it's not
   finished at all, just some modeling donde.
gun.blend improved, blend1, blend2,... deleted:
 - blend# files were deleted, they were security saves that I didn't need.
 - gun.blend has the... thing behind the hammer(gun part) finished. Now
   the "maws" things are left of the final design.
gun_1.blend created:

 - I did major changes so I made another file so I could have a backup.
 - gun_1 have the "maw" thing almost finished.
 - Be careful doing Ctrl+z in Object Mode, I almost shitted my pants.
leftArm_v2.blend created for issue #95:
 - Prototype v2 of "Mesh of the Left Arm", right now only from elbow
   to hand without those, no textures.
 - There is also the mesh from the first prototype to have a reference
   and another mesh that is completely useless.
leftArm_v2.png, leftArm_v2_other2.png, leftArm_v2_other2.png and
leftArm_v2_edited3.tga created in Textures folder, leftArm_v2.blend edited
; issue #95:

- leftArm_v2.blend has everything the leftArm needs in terms of mesh,
  materials and textures.
- The other files were used to created the final texture,
  leftArm_v2_edited3.tga.
Merge branch 'Grupo-A' of https://github.com/eloipuertas/ES2013Dimarts into Grupo-A