Scripts/The Storm Peaks: Use proper vehicle check on prisoners from Cold Hearted quest.
Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectable and dropped redundant UNIT_STATE_ONVEHICLE (it is only checked in the same places as unselectable unit flag)
DB/SAI: Convert Felblood Initiate to SAI and fix runtime warning
DB/Misc:

 - Convert c_t_a entry into c_a to prevent errors
 - Allow mounting in Black Temple <outdoor parts>
 - fix by exodius to add sound for Corrupted Ashbringer
Closes #9997
DB/creature: another c_t_a to c_a convert
DB/SAI: Fix several runtime warnings / logical mistakes

* Wrong event types for linked events
* Possible multiple AI template initialization
Rename SQL file and add new line at end of file
Core/Scripting: A few fixes for Blackrock Spire. Emberseer now setting properly after wipe and Gyth/Rend event is getting closer to complete.
DB/SAI: Remove instance flags for creatures in battlegrounds

Otherwise they would not work and create runtime warnings on initialization
Core/Units: Removed most calls to SendMovementFlagUpdate for creatures
Scripts/Icecrown Citadel: Fixed Blood Queen Lana'thel flight phase

Closes #8759
DB/Conditions: make Frenzyheart fury only affect players

Closes #6408
DB/SAI: add SAI for The Black Knight's Curse

Closes #7402
DB/SAI: add SAI for the quest Fozruk, Feeboz, Znort and Sleeby

Closes #7920
DB/SAI: add SAI for Wretched Skulker/Bruiser/Husk

Closes #10034
DB/Loot: Gnomish Grenades have Very High drop chance

Closes #10086
DB/Player: add Wooly Mammoth & Armored Brown Bear to factionchange

Closes #10098
Core/Scripting: Gyth event still not finished but completable.
DB/Creature: Fix startup error
DB/Misc: Remove some db strings and waypoint scripts. Repalce with creature text and SAI.