So, the JOGL NEHE test is working fairly well. but now, I need to find out how to get it to translate well to the rest of the framework
very close, I think. Also fixed the X transformation
Working on it still. Also, the gl.glScalef() method will allow us to properly scale the image.
Tinting can be done via drawing with gl.glColor4f() which has an alpha value associated with it. Or, maybe something else...
Added a link to a good site which talks about tinting with openGL