Fix savegame on 64bit
[SP] Fix another instance of unsigned long usage for state bits.
[MP] Fix another instance of unsigned long usage for state bits.
[SP] Goodbye VID_Printf.
[SP] Ninja tr_jpeg_interface.cpp fix.
mTripMineLaster --> mTripMineLaser
[SP] Some SDL fixes and cleanup.
Switch to GL_CheckForExtension for SDL backend from win32 instead of raw strstr checks.
[SP] Minor fix to allow alt tab on windows backend.
Couple of windows gl backend tweaks merged from MP.
[MP] Some SDL fixes and cleanup.
Switch to GL_CheckForExtension for SDL backend from win32 instead of raw strstr checks.
[MP] Use correct variable for SDL_SetWindowBrightness.
[SP] Use correct variable for SDL_SetWindowBrightness.
[SP] Cast fix to shut up g++ errors.
[MP] Cast fix to shut up g++ errors.
[MP] Make g_svcmds use bsearch method for commands.
Improve listip command.
Improve ded server say cmd.
Merge pull request #443 from jakubadler/savegame

[SP] Fix savegame on 64bit
[SP] Adjusted renderer cvar defaults and flags
[MP] Adjusted renderer cvar defaults and flags
[SP] Remove unused cvar pointer.
[SP] Win32 API 64-bit fixes and cleanup.
Raw mouse tweaks and support on Win64.
[MP] Win32 API 64-bit fixes and cleanup.
Raw mouse tweaks and support on Win64.