Clearing down the To Do list.
Removed the FX project as it's no longer needed and tidied up the build folder.
Fixed the world drag issue across Sprite and Button.
Fixed some issues in dragging sprites with snap-to-center and world coordinates.
Updated Renderer system, now much easier to expand and maintain.
Vastly optimised InputManager and Pointer is now aware of which camera it is over.
WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.
Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks.
Added ability for the TimeManager to monitor the pause duration. This is then applied to tweens and other game services, meaning the tweens now restart properly after a pause resumes.
Fixed bug where a Tween with both yoyo and loop enabled would get out of sync.
Fixed a few things in Tilemap and optimised the renderer a little bit.
Updating for TypeScript 0.9.1, part 1.
Whole codebase updated to TypeScript 0.9.1, phew!
Added in the JS source files for doc generation and the definitions to csproj XML script.
yuidoc scripts added. Tidied up the Docs folder. Added back in the Emitter and fixed the Tests that weren't compiling.
Added types
Fixed load add
Various small fixes
Added the CanvasUtils class and moved some stuff out of Stage into it.
Set the default camera to direct itself to the Stage.