Renamed a parameter.
Script binding updates.
Updated the way Proxies serialize whether they are in the world.
Added XML constructors to the physics proxies.
Added XML constructors to graphics proxies.
Minor styling fix.
Finished changing the Actor classes to the state they will be in for a while.  Also renamed "ActorBase" to "Actor".
Moved the enums for Physics::Collision to physicsenumerations.h.
Removed the ActorSerializer since it serializes an non-existent class now.  Updated the ActorManager to reflect the renaming of Actors.
Updates to code styling.
Fixed a bug where the wrong manager as a construction parameter.
Added proper scoping to method definitions.
Small compile fix for actor base class.
Changed pointer type from NonStaticWorldObject to WorldObject.
Fixed a warning/bug.
Updated the motionstate classes to reflect the new proxy based design for WorldObjects.
Fix for the new name of the WorldObject enum.
Updated Entresol with a fetch method for the DebrisManager, and some default init code for the manager as well.  Also some very minor code styling updates.
Fixed a bug when cleaning up a manager factory.
With the exception of a couple features, the AreaEffects are now converted over to the new Post-Refactor system.