Removed Level::newOgreModel proxy to OgreModelManager::newModel, and added JsonUtils::asString
Reformat sources
Fixed physics debug draw gone permanent after first call.
Format source
Fixed double init when creating an OgreModel from a json serialization
Added dynamic filling cancellation in serialization through Editor::DF_CANCEL_DYNAMIC_FILLING_ATTRIBUTE
Removed typo in debug info
Fixed terrains' btShapes being debugDrawn, slowing down the whole app
Added a default transluent white "_missing_material_" material to 3d models (as anmed by blender)
Added 'materialOverride' attribute to OgreModel serialization, to... override its mesh's default material with an external one
Updated documentation