Give UDP to client.
Remove code from pre-dual mode.
Add reussable manipulators for queues.
Remove unused function addr_string (ipst now is udp link string).
Draft using dynamic tools in peer initialization.
Update error strings.
Incorporate dynamic queue manipulators for peer initializiation. That was a lot of a syllables.
Allow packets to be traced to a peer (will be capitalized on soon).
Equip the server to hold a queue of link ids.

The ids will be randomly generated strings (supplied by the
client). Clients will send it over both their UDP socket and TCP
connection to verify that they are both connections from the same
peer.
Add handler for TCP packets.
Associate peers with packets read by TCP handler.
STOP NAGGING ME
Prevent some mistakes I know I would make in the future if these constants were not protected by const.
Implement packet handling over UDP.
Enable server object to hold a queue of packets.
Fix packet structure.
Draft polling queue system for server objects.
Develop draft of linking strings.
Ready the linkid feature for testing.
UDP packets arrive every time, but TCP packets do not. It's a new feature.