On branch master
	new file:   json/level/asteroids.json
	new file:   json/level/levelphilipp.json
	modified:   src/Client.java
	new file:   src/behaviours/NoAction.java
	new file:   src/behaviours/Suicidal.java
	modified:   src/ent_c/EnemyDummy.java
	renamed:    src/entites/decor/Asteroid.java -> src/entites_decor/Asteroid.java
	renamed:    src/entites/decor/AstroidBelt.java -> src/entites_decor/AstroidBelt.java
	renamed:    src/entites/decor/BarrierHit.java -> src/entites_decor/BarrierHit.java
	renamed:    src/entites/decor/Electro.java -> src/entites_decor/Electro.java
	renamed:    src/entites/decor/Explode.java -> src/entites_decor/Explode.java
	renamed:    src/entites/decor/ForceField.java -> src/entites_decor/ForceField.java
	renamed:    src/entites/decor/ForceFieldPart.java -> src/entites_decor/ForceFieldPart.java
	renamed:    src/entites/decor/Hit.java -> src/entites_decor/Hit.java
	renamed:    src/entites/decor/Moon.java -> src/entites_decor/Moon.java
	renamed:    src/entites/decor/Stars.java -> src/entites_decor/Stars.java
	modified:   src/entities_decor/Asteroid.java
	new file:   src/movementV2/KeepDirection.java
	new file:   src/movementV2/RandomStraightTrig.java
	new file:   src/movementV2/StraightTrigRotate.java
	modified:   src/movementV2/TargetPosition.java