Added Unit_Tank Class
Added Unit_Tank.draw()
Renamed to Imply Private
Added Unit_Tank.translate()
Error Handling
Switching to Unit_Tank
Duplicate
Destination Variables
Added Unit_Tank.step()
Added drawAni() for Tank [draws & steps]
Sprite.turn() Bug Fixed: Compared Floats with Error
Unit_Tank.step() Smooth Turning
Added Frozen State [like ice spells]
Added Unit_Tank.target() & .turn()
Unit_Tank.changeMode() Siege Mode Transformation