Fix: Engineering borg's 'Antique' sprite being invisible. Blasted caps.

New: Rowtree's 'Lucy' Cyborg and Serithi's 'REMNANT' AI Core sprites implemented.

Tweak: Cult's conversion rune failure text tweaked so something a little more immersive.
Eep, this is needed for Serithi's custom sprite, forgot one last ctrl-s
Merge pull request #2971 from Baystation12/bleeding-edge-freeze

Bleeding edge freeze
Fixes a boatload of issues on the map.
Nerfs the PDA flashlight to make the ACTUAL flashlight a viable option.
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.

New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.

HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.

Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.

Icon adjustments.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
changelog
Merge pull request #2975 from meyar/master

Map fixes and a PDA tweak.
Fix for security belts not holding all seven items if the total combined w_class of the items is over 14. They should now be able to hold seven of any items that fit in them.
Merge pull request #2977 from MagmaRam/master

Fix for security belts not holding all seven items sometimes
Bumping into firelocks in exosuit.
Merge pull request #2978 from Segrain/master

Opening firelocks for exosuits.
Pull from BEF
Runtime fix.

ZMerge was trying to combine lists without checking for existence.
Merge pull request #2981 from SkyMarshal/zas-cleanup

Runtime fix.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Taser fix v.3.2

Now accounts for multiple layers of armor.

I've also commented out Vox stuff, while Zuhayr fixes it. Because, no compile.

I also fixed whistle.dm
Map conflict, using BEF.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12