Merge branch 'release' into develop
[develop 20:29 2013/8/31]

- Fixed some errors
- More easy to build a OpenGL project with SGE
	modified:   FeatruesTester/.gitignore
	new file:   FeatruesTester/FeatruesTester.rc
	modified:   FeatruesTester/FeatruesTester.vcxproj
	modified:   FeatruesTester/FeatruesTester.vcxproj.filters
	modified:   FeatruesTester/FeaturesTester.cpp
	new file:   FeatruesTester/Thumbs.db
	new file:   FeatruesTester/app.ico
	new file:   FeatruesTester/resource.h
	new file:   Main.ico
	new file:   Thumbs.db
	new file:   default32.ico
	modified:   include/SGE/Auxiliaries.h
	modified:   include/SGE/GameEvents.h
	modified:   include/SGE/MainActivity.h
	modified:   sgeutil/.gitignore
	modified:   sgeutil/FileManager.cpp
	modified:   sgeutil/FreeType.cpp
	modified:   sgeutil/GameEvents.cpp
	modified:   sgeutil/MainActivity.cpp
	new file:   sgeutil/Thumbs.db
	new file:   sgeutil/sgeutil.rc
[develop 20:31 2013/8/31]

- Fixed some bugs
- Cleaned dirty up
	modified:   .gitignore
	deleted:    FeatruesTester/Thumbs.db
	deleted:    Thumbs.db
	deleted:    sgeutil/Thumbs.db
Merge branch 'develop'
[develop 3:13 2013/9/2]

- Fixed some bugs
[develop 3:00 2013/9/3]

- Implemented wheel func and fixed some bugs
	modified:   FeatruesTester/FeatruesTester.rc
	modified:   FeatruesTester/FeatruesTester.vcxproj
	modified:   FeatruesTester/FeatruesTester.vcxproj.filters
	modified:   FeatruesTester/FeaturesTester.cpp
	deleted:    FeatruesTester/Font.h
	new file:   FeatruesTester/Main.ico
	modified:   FeatruesTester/Robot.h
	modified:   FeatruesTester/resource.h
	deleted:    FreetypeTester/.gitignore
	deleted:    FreetypeTester/FreeTypeTester.cpp
	deleted:    FreetypeTester/FreetypeTester.vcxproj
	deleted:    FreetypeTester/FreetypeTester.vcxproj.filters
	modified:   bin/sgeutil.dll
	deleted:    default32.ico
	modified:   include/SGE/Auxiliaries.h
	modified:   include/SGE/FileManager.h
	modified:   include/SGE/FreeType.h
	modified:   include/SGE/GameEvents.h
	modified:   include/SGE/MainActivity.h
	modified:   include/SGE/SGUtils.h
	modified:   lib/sgeutil.lib
	modified:   sgengine.sln
	modified:   sgeutil/GameEvents.cpp
	modified:   sgeutil/MainActivity.cpp
	modified:   sgeutil/stdafx.h
Merge branch 'develop'
[develop 17:30 2013/9/3]

- Added new func of convert mfc mouse pos to opengl style (upper left
  coner to lower left coner)
	modified:   FeatruesTester/FeatruesTester.vcxproj
	modified:   FeatruesTester/FeaturesTester.cpp
	modified:   include/SGE/GameEvents.h
	modified:   include/SGE/MainActivity.h
	modified:   lib/sgeutil.lib
	modified:   sgengine.sln
	modified:   sgeutil/GameEvents.cpp
	modified:   sgeutil/MainActivity.cpp
	modified:   sgeutil/stdafx.h
[develop 17:33 2013/9/3]

- Fixed some bugs
	modified:   lib/sgeutil.lib
Merge branch 'develop'
[master]
[master 17:57 2013/9/3]

- Fixed some bugs
	modified:   bin/sgeutil.dll
	modified:   include/SGE/FileManager.h
	modified:   include/SGE/FreeType.h
	modified:   include/SGE/GameEvents.h
	modified:   include/SGE/MainActivity.h
	modified:   lib/sgeutil.lib
[master 15:23 2013/9/4]

- Added Eigen
[develop 19:40 9/12/2013]

- Fixed some bugs
[develop 1:16 9/13/2013]

- Fixed a bug may cause invalid texture mapping
[develop]

- Some little change
Merge branch 'develop'
[master 16:20 2013/9/14]

- Added RegisterDestory function to MainActivity, tha allows user to
  define custom OnDestory function when app window is closed
[master]

- Reset the head and deleted some big files
[develop]

- Used a new message enum SGRUNTIMEMSG to instead of the original macro
  definition