Update constructable_frame.dm
Update designs.dm
Merge pull request #1 from Jordie0608/Cyborg

Cyborg
Fix air alarm creation (like https://github.com/Baystation12/Baystation12/issues/3327)
Commit

Borg Rechargers decon-able. RIP Badger poster
Runtime fix for buildmode type path inputs, incorrect paths are now rejected.
 * Made healing symptoms better and more useful.
 * Quickly changed some values and made the longevity use it's initial value.
* Fix for the following runtime:

runtime error: Cannot read null.verbs
proc name: capture the station (/datum/game_mode/malfunction/proc/capture_the_station)
  source file: malfunction.dm,120
  usr: null
  src: AI malfunction (/datum/game_mode/malfunction)
  call stack:
AI malfunction (/datum/game_mode/malfunction): capture the station()
Removes the huge damage taken from monkey <--> human transformations (40 brute and 20 tox)

This is a big part of why unstable mutagen attacks are so ridiculously effective.
This damage is taken on top of any additional tox damage the chem is giving you, which is significant in itself.
* Added a client check to revheads and heads, when checking for victory conditions. Having a clientless revhead or head will count them as dead.

* Made sure the check_rev_victory() checked only for mutiny objectives, otherwise anymore custom objectives will cause the game to never end.
ID locking added

Talk about too many line changes.
Merge pull request #1025 from Aranclanos/BuildModeInput

Runtime fix for buildmode, type path inputs by the user being incorrect.
Merge pull request #1010 from BcTpe4HbIu/airalarm_fix

Fix air alarm creation
Merge pull request #1027 from Giacomand/symp_fix

Increased the chance of healing symptoms to activate, makes healing symptoms better and more useful.
Merge pull request #1036 from Giacomand/runtime_fix_malf

Malf Runtime Fix
- Adds descriptions to uplink items explaining their use, as per a post in the minor suggestions thread.
Merge pull request #1038 from Giacomand/rev_client_check

Added a client check to revheads and heads, when checking for victory ...
Merge pull request #1039 from Cheridan/Changelings

Additional Changeling Changes!
Fixes descriptions as per Giacomand's feedback