Mothership mass and collision bounds
Enimies don't stick to nearby objects. Spawn points are visible.
Switched to text assets
Removed debug line
Merge branch 'master' into balance_tweaks

Conflicts:
	Assets/Resources/Enemy.prefab
	Assets/Resources/GameConsolePlayer.prefab
	Assets/Resources/Mine.prefab
	Assets/Resources/MotherShipPlayer.prefab
	Assets/Resources/Player.prefab
	Assets/Resources/ZipPlayer.prefab
	Assets/ShieldTest.unity
	Assets/controllerTest.unity
	Assets/keyboardTest.unity
	Assets/mothershipTest.unity
	ProjectSettings/ProjectSettings.asset
	ProjectSettings/TagManager.asset